Excerpt: Archons (merged)


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Frost Shield (immediate interrupt, when attacked by a ranged, a close, or an area attack; encounter) ✦ Cold
The ice archon hailscourge gains resist 20 to all damage against the triggering attack.
I can just imagine arrows freezing and falling to the ground around it.
:area: Hail Storm (standard; recharge :5: :6: ) ✦ Cold
Area burst 1, 2, 3, or 4 within 20; +21 vs. AC; 2d8 + 4 cold damage. Miss: Half damage. The ice archon hailscourge determines the exact burst radius of the hail storm.
Hmm... That is interesting we can pick Area burst size. Be good for when skirmishers are in the midst of the enemy.
 
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This makes me unhappy (emphasis mine):

We give you three fire archons (at levels 12, 19, and 20) and three ice archons (at levels 16, 19, and 20). But the Elemental Chaos is vast, and fire and ice are only two of the many forms it takes. Now that we’ve (thankfully!) separated the word “elemental” in the D&D sense from the classical Greek elements of earth, fire, air, and water, there’s plenty of room for archons of your own design. (And I imagine you’ll see more archons from us, too.)

It sounds like "Want more Archons? Get ready to pay $25 in a month for our expanded Book of Archons (tm) for access to even more monster archetypes that we should have included in the Monster Manual!"

...and I'm a 4e fan...
 


ForumFerret said:
Kind of like SubZero in the Mortal Kombat movie - generating his freezing field to defend against his opponent :D
*Nods* Exactly, it is a nice defence for a controller. I wonder if other Archons will have similar, so arrows bursting into flames for a fire one for example.
 

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