Rechan said:But getting access to something that opens new options that you Would Not have had before is Worth a feat!
Not if it also means throwing away options that you would have had otherwise.
Rechan said:But getting access to something that opens new options that you Would Not have had before is Worth a feat!
It is if you want to throw way the options that you would have had otherwise.hong said:Not if it also means throwing away options that you would have had otherwise.
What a strange concept.Rechan said:It is if you want to throw way the options that you would have had otherwise.
Cutting off multiclassing from an entire power source was not "a few details". You could argue that the problems with the SW:Saga system were only details, but they ultimately are very different system, you could in no way use the Saga system with 4e without completely redesigning the classes around it, something they specifically decided wasn't worth it.
The idea that Arcane power is more "special" than other sources of power
hong said:Not if it also means throwing away options that you would have had otherwise.
Kordeth said:If I go to the restaurant, peruse the menu, and decide to order a cheeseburger, am I throwing away options because I order the eggs benedict instead? (Assume for the moment I'm not an enormous glutton and am, in fact, capable of eating only one meal at any given mealtime.)
No. It's not throwing away options, any more than picking Wizard Attack Power #1 over Wizard Attack Powers #2-5 is "throwing away options."
Wear armor after casting your wizard spells. Gimme a break. You're really reaching for the supposed merits of 1e multiclassing.Bill Bisco said:He wouldn't be a Fighter/Cleric/Mage though. I have an arbitrary limit on 2 classes. My character would fight, heal, and throw spells at his enemies. I could wear armor after casting my wizard spells if I wanted to, or I could save my wizard spells for utility and wear armor and fight well for the rest of the adventure.
Rechan said:To use the 3e example I was using earlier, this is what the argument seems to be:
If there was this feat:
Make Divinity Magic:
Pre-req: Prepare spells.
Benefit: Now you can prepare spells from both the Divine and Arcane spell lists.
hong said:You are giving up a feat AND a power to get a power. That is the cost.