WotC_Miko said:
A little more bluntly honest than I'm generally supposed to be (and believe me, the self-edit is a harsh master), but...yeah.
Well, I don't have to bear the burden of working for Wizards and worrying about how what I say will reflect on the company. So I can get away with saying stuff like that. As long as I do it in a respectful manner (ENworld's "don't be a jerk" rule).
WotC_Miko said:
4E, I'm finding, lets me make the characters I always wanted to, to the degree I want. A rogue with a taste for warlock powers, a warlord with a talent for wizardry, a wizard who can heal. All without giving up my primary role and function in a party, and without taking useless levels in another class and nerfing my primary abilities.
Shiny!
See, to me, it seems that if I'm being honest, there aren't a whole lot of characters (even in fiction) that are as multitalented as people seem to be asking for here. When you have a character who's as tough as a fighter, can cast spells like a wizard, and has the skill set of a rogue, you have what fiction writers call a "Mary Sue." It's a character with no weaknesses to speak of, and it's lame.
For example, it's like wanting to run
Star Wars with Han Solo as a Jedi Knight. Quite honestly, I put Cade Skywalker from the new
Star Wars comic series into this category. He's a smuggler jedi with a dark past...oh yeah, he's also a Skywalker. Please! Sure, you can do it, but what does a character like that need with a party? It is, to an extent, a problem with Jedi in general. They're so self-sufficient they just wander around kicking butt. As much as I like
The Wheel of Time, I wouldn't deny that Rand's a bit of a Mary Sue. But I digress...
Characters, good characters, have strengths and weaknesses. The class system builds those into a D&D character by making them better at some things and worse at others. The oft-quoted 50/50 fighter/wizard or cleric/wizard seems, to me, to be mostly about being able to be a wizard when it's most beneficial to be one and being able to fall back on another, better, role for those times when being a magic-user sucks.
IMO, that's why it's been so hard for people to lay out a
character concept that can't be modeled well in this system. Because for the most part, it's not the concept that's taken the hit, it's the game-breaking uber-character.
My two cents. Flame away.