Mustrum_Ridcully
Legend
1) 4E will force people to make choices when creating their characters. "Do I want more Dragonborn abilities? Or Do I want to multiclass? Or do I want to improve my sword-fighting techniques?"katahn said:re: Multiclassing
"Argh! I have to waste feats to get these benefits!"
re: Racial Abilities
"Argh! I have to waste feats to get these benefits!"
Some folks are... well at least they're consistent right?
2) People are still mostly in the 3E mindset, where feats where basically only thing to diversify your characters abilities, and where they where rarer. Many of those feats where sometimes even required to do your "shtick" in 3E. Improved Trip and Improved Disarm for the "Martial Artist", Weapon focus/specialisation for the heavy hitter, Two-Weapon Fighting for non-Rangers, and so on.
I don't think anyone among us (who wasn't also a playtester) has really grasped how much the powers for each class change this. The powers are now one of your major customization option, and they are in addition to everything feats can do.
(And if I say no one has grasped it yet, this includes me, and my prediction that it changes a lot compared to 3e might be wrong.
