Pale Jackal
First Post
Scholar & Brutalman said:I really like this piece of art in the preview. Does anyone know who the artist is?
It is an excellent piece of art. Nice name, BTW.
Scholar & Brutalman said:I really like this piece of art in the preview. Does anyone know who the artist is?
Clear, informative and useful.hong said:This is EXCELLENT stuff. This is exactly the sort of stuff that a novice DM or casual DM should see. If this is a primer for what the DMG contains, I'm all for it.
1of3 said:One concern I have, though: How is offering quests supposed to work with active players who make up their own goals? I'm sure I can make that work but having it spelled out would have been reasonable.
Scholar & Brutalman said:I really like this piece of art in the preview. Does anyone know who the artist is?
Cirex said:With just 10 appropiated level encounters (including social encounters) and quest rewards, I don't know if characters will be leveling way too fast.
My campaigns are usually very plot-centered, as in, the plot carries the adventure and it's the most important thing. Players are free to do other stuff, but often they focus on the plot, since it's what motivates both players and characters.
I need to revaluate that quest experience to see how I can fit it...or I will find myself with level 24 characters in no time.