Sir Brennen said:So, is this how the plethora of stacking bonuses from 3E going to be addressed? Powers grant a power bonus, regardless of class? I'm guessing power bonuses don't stack with each other.
Interesting.
http://www.neceros.com/forum/index.php?automodule=downloads&showfile=2Talath said:Well, good to know.
I'd ask where this was revealed, but it's irrelevant. I like this pairing of two ability scores to a Defense, and chosing the best.
thatdarnedbob said:In the sidebar, it is indicated that Bane is a new core god, and I assume that this is the same Bane as in FR. Was this known already?
Bane: Here's another god whose placeholder name just stuck, despite some reservations. We wanted an evil war god in the pantheon, and without Heironeous, Hextor didn't make a lot of sense. We wanted the kind of heavily militaristic god whose temples you might find among non-evil societies who have spent long years at war, as well as among hobgoblins. We wanted a god who embodied just the sort of tyrannical dictatorship that Bane stands for in the Forgotten Realms. We started calling him Bane as a placeholder. He went through a number of different, unsatisfying names. Finally, someone said we should just call him Bane. So Bane he remained.
Bastion of Defense Warlord Attack 1
Honorable warriors never fall!
Daily Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 3[W] + Strength modifier damage. Allies within 5 squares of you gain a +1 power bonus to all defenses until the end of the encounter.
Effect: Allies within 5 squares of you gain temporary hit points equal to 5 + your Charisma modifier.
Vempyre said:I am confused. Does the "effect" happens on a miss, hit, or both?