NO commoner will be safe!Delgar said:Hong have you created a race of War Kittens for your campaign yet?![]()
NO commoner will be safe!Delgar said:Hong have you created a race of War Kittens for your campaign yet?![]()
Hey, I'm fluid and organic with the best of them. They want to kill the bad guys, no problem. They want to found the Elven East India Company and take advantage of those 500% markups, no problem. But halflings? ON THIS I MAKE MY STAND.Cadfan said:"Valid" means "a reason that your players accept."![]()
Its a social matter, and therefore fluid and organic.
I don't see any evidence that you can't carry extra items in your pack/harness etc. just that you cant have 30 rings on at once and have simultaneous effects.Sir_Darien said:I'm not a real big fan of this. If you want to use cool items that aren't really powerful the fact that your limited to how much you use kind of sucks. If I'm a level 20 rogue who wants to swing rooftop to rooftop with a rod of ropes, I should be able to do it regardless of my use of a flaming dagger. This seems like a fun-buster, though its difficult to say how bad of one with how vague the subject was left.
No kitten will be safeCadfan said:When I initially read that, I was reading quickly, and came up with a "race war of kittens."
hong said:Hey, I'm fluid and organic with the best of them. They want to kill the bad guys, no problem. They want to found the Elven East India Company and take advantage of those 500% markups, no problem. But halflings? ON THIS I MAKE MY STAND.
drjones said:I don't see any evidence that you can't carry extra items in your pack/harness etc. just that you cant have 30 rings on at once and have simultaneous effects.
I've actually encountered GMs who I believe would enjoy their games much, much more if only they didn't have to deal with players.Cadfan said:And then along come these players, these snot nosed players, and insist that they are entitled to things that you did not include in your campaign.
Wormwood said:I've actually encountered GMs who I believe would enjoy their games much, much more if only they didn't have to deal with players.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.