AverageCitizen said:This is very disappointing. The story and the concept are just not doing it for me. It seems like they've bent over backwards just to provide an excuse for these to be used against players arbitrarily, and in doing so have sacrificed good story-telling. I don't like the way they've handled this at all, which just means more work for me.
Is the whole MM going to be like this? Are all story-related npcs going to be crushed into concepts that don't fit, like square pegs in a round hole, just so that every creature in the MM can be pitted against the characters at any time?
Its not a difficult concept. Angels vs. Demons. Got it?
I actually like the fluff behind the change.
Angels vs Demons makes sense when there is only good deities. Once you introduce evil deities, you do raise the question of "Who serves the evil deities" and in previous editions, this was devils and demons.
For example, the Temple guardian for Bane can't just be cultists and priests since the Temple of Pelor not only has that but also angels protecting it.
re: Angel's fall
I don't think Asmodeus was an actual angel though. The Devils execrpt cagely sidesteps the issue by simply saying he was a Divine Servant and the leader of a similar group of servants. They were cursed (presumably by all the other gods) into their new forms.