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Excerpts: Angels

OK tactics question:

Angel of Vengeance Tactics
An angel of vengeance focuses on a single target. It evokes its sign of vengeance at the start of battle, then teleports to the target and spends an action point to use double attack against the foe. The angel continues its relentless pursuit of the target, paying little heed to events around it.

So Sign of Vengence is a Minor, the teleport is a move action, so we have one standard action left why does it need to burn an action point to attack twice? Or does it mean just use the action point to get 2 double attacks?

Thanks for the input.

p.s. Anyone know why some icons have circles and others don't? Longsword attack has a sword in a circle icon while double attack just has a sword.
 

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Cool, a potent ritual can call them. :)

I'm more curious on what other sorts of Angels there are.. Also, will an Angel of Snuggles get a writeup?
 


Kunimatyu said:
Man, I wish the minis for these two looked half as good as their MM pictures.
QFT. I think they're doing the best they can with minis, but these pictures are so much more inspiring to look at.
 

JesterOC said:
p.s. Anyone know why some icons have circles and others don't? Longsword attack has a sword in a circle icon while double attack just has a sword.

My guess is that the one with the circle is their "basic attack" (much like the warlock eldritch blast from the preview characters). You can use it for things that let you use your basic attack like Opportunity Attacks and other powers that allow you to use basic attacks.

Cheers,
=Blue(23)
 

It feels kinda funny to think of some Angels as Brutes now. :D
Although, one thing I already dislike is about the damage entry to the angels. When reading about how to simply assume energy attacks to be evenly splitted up damage-wise, I was joyful, as that meant no need to have extra-dices for every sort of stupid energy-damage. And now, here we have, an Angel of Vengeance, for whom you have to roll ice and fire damage separately. Man, talk about a downer. Why didn't they simply tell us to roll 2d8+18 damage (Cold/Fire)? That would be so much easier.
Oh well, we knew that it wouldn't be perfect. Sucks for us.
 


JesterOC said:
OK tactics question:

So Sign of Vengence is a Minor, the teleport is a move action, so we have one standard action left why does it need to burn an action point to attack twice? Or does it mean just use the action point to get 2 double attacks?
Probably. It's the angel's big combat starter. The potential to deal 4d10+36 plus 4d8 fire plus 4d8 cold to a single target certainly says "vengeance" top me. :p

p.s. Anyone know why some icons have circles and others don't? Longsword attack has a sword in a circle icon while double attack just has a sword.
The attacks with circles around them are basic attacks which can be used as attacks of opportunity, for example.
 

MaelStorm said:
Quite a short excerpt.

Angel of Vengeance was featured in the Desert of Desolation Miniature, and the Angel of Valor is featured in the latest Dungeon of Dread Miniature Series.

Although the DDM Angel of Vengeance bears remarkably little similarity to the one in the excerpt... I wonder if this is true of all the DDM stats we've been looking at to get some idea of their MM counterparts?
 

Interesting.

I wonder if this means that Eladrin and Guardinals and sundry will be rolled into one big mass like Demons, Devils, Yuguloth etc were.

That would be a good war type thing. Vast armies of good & evil outsiders who had their own goals, and sometimes worked with good/evil Gods who sent their Angels as representatives.
 

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