Excerpts: PHB2 - Heric Tier Feats

catsclaw227

First Post
Here's a list of new Heroic tier feats in the PHB2.

Player's Handbook 2 Excerpts: Feats

There's a lot of good ones in there. I'd like to read the specific text to see the details.

Some I like (not just mechanical, but for flavor)
Combat Medic - you must be trained in Heal and you can Stabilize the dying as minor action, +2 to Heal checks.
Melee Training - no prereq, Change ability used for melee basic weapon attacks.
 
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Melee Training. I gotta see the full text ...NOW!!
Weapon Expertise and Restful Healing too.
 
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I really don't know what they were thinking with Weapon and Implement Expertise. It's like adding to the game the text "all characters begin with either Weapon or Implement Expertise; reduce the number of feats you will choose in the game by one."

I'd like to see these nixed for RPGA play, at the very least. For variety's sake, if nothing else.

The rest of it looks exciting, though!
 

I really don't know what they were thinking with Weapon and Implement Expertise. It's like adding to the game the text "all characters begin with either Weapon or Implement Expertise; reduce the number of feats you will choose in the game by one."
We don't know the detail text. unless the bloggers who got the prerelease version want to comment.

Wasn't it going to only count on Encounter and Daily powers?
 

I've read the detail text from the guys who got early copies. Its just a straight +1.

Technically it works on "attack powers" or some such language, but I remember that however it was worded it encompassed basically everything you might want to do with a weapon. Even a basic attack is an attack power.
 



I really don't know what they were thinking with Weapon and Implement Expertise. It's like adding to the game the text "all characters begin with either Weapon or Implement Expertise; reduce the number of feats you will choose in the game by one."

I'd like to see these nixed for RPGA play, at the very least. For variety's sake, if nothing else.

The rest of it looks exciting, though!

Normally, I don't fish for WoTC explanations, but this one is crying out for it.

Why not simply errata a +1 hit bonus to everyone at levels 5, 15, 25 instead of forcing us to take a feat to make up for the math issue found by the number crunchers?
 

hey guys. Are you missing how awesome Melee training is.

My Cha based halfelf pally will be happy when I get to play her.
*dumps Dex*
 

Normally, I don't fish for WoTC explanations, but this one is crying out for it.

Why not simply errata a +1 hit bonus to everyone at levels 5, 15, 25 instead of forcing us to take a feat to make up for the math issue found by the number crunchers?

Yeah it looks a lot like errata disguised as crunch. It might be better to house rule this to do as you said.

In other news, melee training (as seen on flickr) will certainly benefit charisma-based paladins specifically and rogues in general. There was a thread recently about how MAD paladins are. This significantly alleviates those concerns for cha-paladins and gives Str-paladins further reason to hope for some love in Divine Power.
 

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