Chaldfont
First Post
In my longest running campaign (we've been playing with the same characters since 3e came out), I have done this many times. Why penalize a player who made a poor choice in feats or skills? What if they want to take a prestige class that really fits their PC concept and the campaign plot but they didn't choose the correct feat early on?
We've taken a few long breaks in the campaign to play other games and, when we return, I always give the players the chance to re-create their PCs with basically the same stats. But if they want to rearrange feats or skills or even want to switch out a level or two with some other class, I see nothing wrong with it.
We've taken a few long breaks in the campaign to play other games and, when we return, I always give the players the chance to re-create their PCs with basically the same stats. But if they want to rearrange feats or skills or even want to switch out a level or two with some other class, I see nothing wrong with it.