malraux
First Post
You just can't make use of it on your chosen computer system.
Character builder runs flawlessly inside MacOS. He just chooses not to run Character Builder on his mac. Somewhat significant difference.

You just can't make use of it on your chosen computer system.
Character builder runs flawlessly inside MacOS. He just chooses not to run Character Builder on his mac. Somewhat significant difference.
But again, I'm NOT complaining that some stuff isn't available for Macs.
I'm complaining that someone has called my concern about a price differential trivial.
Without having to purchase additional emulation software? Really? If so, then complaints of this nature truly are trivial.
VirtualBox is a free download. The only extra expense is the cost of a copy of windows, though many people have extra (legit even) copies floating around. Plus apparently I have to factor in the extra cost of the hard drive space, plus the opportunity cost of losing that Gig of space (though if you mac's drive is that full you're about to experience much badness when the drive fills completely). All that said, have a near seemless version of windows really is handy for more than just the CB.
The drive space issue I can see as being a roadblock to some, but storage memory is pretty cheap these days and most home computers (mac or PC) come with way more than you could ever use.
VirtualBox is a free download. The only extra expense is the cost of a copy of windows, though many people have extra (legit even) copies floating around.
Ah, so it does cost money then, if only for a copy of Windows (assuming you do it all the legal way). A copy of Windows isn't cheap, so I know if I had a mac I'd be frustrated that the solution will cost me a bundle more. But still don't think the situation is in any way, unfair.
The drive space issue I can see as being a roadblock to some, but storage memory is pretty cheap these days and most home computers (mac or PC) come with way more than you could ever use.
Again, its a question of shifting a cost easily borne by the publisher (programming in a platform neutral language) which becomes quite expensive at the level of the individual consumer (see above), not that there is an inherent cost difference at all.
I think you're attributing a motive that's not there though... The shifting the cost to the consumer thing. I don't buy it. Seems like the motivating factor is- "We don't want to spend the resources (or we don't feel the ROI would be good enough) to create another CB for other formats. "
Nothing to do with shifting costs. Just not wanting to make an investment they don't believe will be returned.