If I were to declare i was using a lesser creation of empty (which i do automatically, i believe) could i use it in such a manner as to say 'show me clues about this unknown mans motivations and masters'? By 'deleting' the things that stand between Once and the knowledge he seeks (ie, enemies, time, distance, what have you). Now I'm not sure how this would take effect (maybe once would be whipped somewhere else, or maybe he would end up changing the chancel) but it is certainly possible, right?NIce train of thought. Generally I would think that such a feat is very magical. It can be formulated and even thought of (in a way), so I say it is not impossible, but this is not a
mundane use. WHile it might be an interesting irony that your creation is destruction, i'll have to set limits. Mundane might be to created an emtyness where a memory was before,
although even that borders on a major feat (i have to see to that emtpy is neither too weak or strong, so I might allow that).
Further, I'd argue that there does not exist, even in the form of a void, much less a block,
a connection to the 'unkown man's motivation and masters'. No connection is not blocked by things that can be voided (i hope I am not speaking to complicated here).
If you meet a concrete block, say a wall, i think you can create emptyness there.
But you are trying to remove a block on a road that is non-existing.
<Hearing the peasant's prayer>
I am not sure that that works. it would work if the man is your anchor, of course, but I will check up on this in the book. But I am not aware that prayers would work for all chancelfolk.
<creation of time>
Well, strictly speaking it might be possible. However, the issue of precedence raises its head. If I allow this, what keeps one from creating enough time for oneself to win any fight,
or to create enough space to make any chancel endlessly large, or even reverse the time flow to prevent Lucifer's Fall or the slaying of Heaven Gatekeeper? It seems clear to me that if a HG allows meddling with time and space, he has to be very, very careful.
(Excursion: For Kant time and space are trancendentals, i.e. concepts that make experience possible. These are the basic concepts that hold the world together for us.)
It might be problematic to allow manipulation of these things. If I allow time, why not truth?
So I create the truth that my Aspect is higher. Some things, which are nesseary for the succession in the game need immunity to player influence, or things quickly degenerate to
a metagame. Even I, HG, if I wish to tell a story that changes the meaning of the game world - and this is what I am trying to do here - should operate inside/within a framwork of the world.
More directly speaking: No, TIME/SPEACE/(spritual)TRUTH cannot be manipulated and it is highly unlikely that I would accept someone playing these concepts, or creating/destroying them even with Realm. When Realm simulates mastery over other Domains, they must be more concrete.
If you think I sacrifice here too much of the game for having a playable game, I look forward to see your arguments.![]()
sophist said:If I allow this, what keeps one from creating enough time for oneself to win any fight, or to create enough space to make any chancel endlessly large, or even reverse the time flow to prevent Lucifer's Fall or the slaying of Heaven Gatekeeper?
Well, black suits are generally a sign of power in western societies. Even so far that they constitute the "uniform" of pwer these days. I did not mention any black glasses to push it not too far. There is even some book in cultural studies called "Men in Black" that work outEntsuropi said:Oh my god, we are being undermined by THE MEN IN BLACK.
Hahahaha!
/me deletes UFOs
[cough]
Let me know if my actions IC are possible, sophist.


(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.