jasin
Explorer
Thought so.Sorry, sorry, sorry!
I should have said BASE classes. The CORE classes are the 11 found in the Core Rulebook. Period.

Thought so.Sorry, sorry, sorry!
I should have said BASE classes. The CORE classes are the 11 found in the Core Rulebook. Period.
Oh well then,Sorry, sorry, sorry!
I should have said BASE classes. The CORE classes are the 11 found in the Core Rulebook. Period.
--Erik Mona
Publisher
Paizo Publishing
Sorry, sorry, sorry!
I should have said BASE classes. The CORE classes are the 11 found in the Core Rulebook. Period.
--Erik Mona
Publisher
Paizo Publishing
Quote:
Originally Posted by Erik Mona![]()
Here's a tidbit unrevealed elsewhere.
We decided the next four core classes for Pathfinder today. As in the whole staff agreed on the conceptual and mechanical niches and we've officially green-lit development.
And we'll announce which ones at Gen Con!
--Erik
Eh... well, I'm categorically opposed to the proliferation of core classes, so I can't say I'm exactly excited by this.
__________________________________________________
In the Pathfinder 1st printing sell out thread, Mr. Mona dropped the above tidbit about an annoucement at GenCon of the next Core Classes.
So, expanded Core is now an industry standard it seems.
Do we have strong feelings on this..either way?
RK
I hate them because they were represent an inelegant solution to balancing classes and class combinations:
e.g.
Want to play an effective wizard/rogue?.?.?. You're gonna have to be an arcane trickster or daggerspell mage.
Want to be a fighter that doesn't bite it at high level?.?.? Then play prestige class X, Y or Z.
I would have rather they built more flexible core classes with distinct talent trees that would allow you to customize your character. Saga edition and D20 modern did a decent job of this... I just wish a d20 fantasy game could follow suit.
Besides I don't think PrCs were well balanced when compared to other PrCs, so they were flawed in that way as well.
Sorry, sorry, sorry!
I should have said BASE classes. The CORE classes are the 11 found in the Core Rulebook. Period.
--Erik Mona
Publisher
Paizo Publishing
Somewhat off-topic, it would have been nice if the prestige class concept had been worked in better with classes. Something like having tiers of classes, so that base classes were just low level classes, and at level 7 or 10 you began a new class in a new tier - prestige classes. Everyone would do this, so the balance point would be easier to find.
Or, just have lots of "classes" which really just configure the kinds of abilities and powers available; the power of your abilities might be determined by character level instead, and then getting new abilities would be a versatility boost, not a power boost. The whole prestige-class balance dance just got too tiresome after a while.