Heh, you're preaching to the chior here: my character once made a Star Destroyer's engines go critical taking out the ship and the entire opposing faction that had siezed itarkham618 said:Not true. A Tech Specialist can ruin your day if controlled by a crafty player. I'm in a campaign where the Tech Specialist routinely hacks computerized hardware (droids, vehicles, computers, ships) right out from under his enemies. He turned a Dark Jedi's war droids against her, melted a squad of mercenaries by venting plasma from a parked ship, and caused an Imperial corvette to space its crew. He rarely participates in stand-up fights, but he has the highest kill score in the party.

My point was that compared to a scoundrel "slicer" or a fringer "mechanic" there is little about the Tech Specalist that makes him that much of a superior ... specalist. But those classes also get some nice bonuses such as the Scoundrel's luck ability or the Fringer's bonus to jury-rig repairs. So why play a Tech Specalist "slicer" when you could be a Scoundrel "slicer" with the gearhead feat instead?
YMMV
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