wasn’t really interested in Dragonbane so far, but this I am curious about now![]()
It's a brilliant game! Takes the best of BRP with a bit of 5e D&D and a smidgin of YZE.
wasn’t really interested in Dragonbane so far, but this I am curious about now![]()
So you're saying the solution is for DMs to go camping in the wilderness to gain a better understanding of exploration???
Interesting skill challengeI remember in the forest near my family's highland house (Boganclogh Lodge), it took an hour or so for my son & me to cross some boggy ground with a small stream, the Kirkney Water, in the middle. I think I carried him across in the end; there was a fallen log over the stream, but it seemed too fragile and I didn't cross it. Maybe 100' in an hour?![]()
Interesting skill challenge.
Sounds like you failed your initial survival check, passed the con checks, make the next survival check and str check for the finish.
yup 3 successes and one fail, good job.
After some consideration I decided to give this a more serious reply. Some time ago I started a project to convert a DM Screen into a mod for FantasyGrounds so I would have ready access to all the tables and info in a short collection of links.So you're saying the solution is for DMs to go camping in the wilderness to gain a better understanding of exploration???
Now you more sympathise with Frodo and co trying to evade the clutches of Old Man Willow.I was pleased with myself we did eventually get across. Then I was amazed how long it took! The stream cuts a pretty deep gouge, with boggy terrain on either side. The remains of cut-down trees on either side create treacherous covered pits that can easily collapse when stood on. Difficulty 6-3 skill challenge in 4e rules I'd say.
(That was the last time I went off-path)![]()
I am not sure offering more options would somehow cater to fewer people
My conclusion isn’t that exploration shouldn’t have detailed rules because different people get different enjoyment out of it. It’s that a DM should first find out what brings the group enjoyment than base rules on that.What's the purpose of combat? I expect it also varies from person to person and group to group, yet we sure have a lot of rules for that!
with that logic you can justify not making any change ever, yet somehow we will probably get bastion rules even though the exact same thing would be true there as wellMy point is that there is a segment of the community who doesn't want D&D to offer more options because they feel they know how to DM or play and more options would put an onus on them to justify their rulings over the official core rules or the official variations.
Hey, I'm not making the justification.with that logic you can justify not making any change ever, yet somehow we will probably get bastion rules even though the exact same thing would be true there as well