dcollins said:This is pretty clearly a call by any individual DM.
For my games, as you basically suggest, PCs can only ever get one unit of XP over the lifetime of an opponent. If they drive it off, they may get 25% or 50% the XP value. Drive it off again, maybe get half of what's left. Kill it and they get whatever's remaining.
I have had cases where villains get reincarnated, and PCs get a full share of XP when they kill him again.
I bet I'm in the minority with this method.
No, your not. This is approximately how I do it, except I use up to 33% of the XP, and encounters with the exact same creature gather more of what's left (smaller and smaller) until it is defeated.
It's like learning by doing, you might have ran away, but you learned something. Otherwise it's almost like teaching your players that they should never run (which can lead to TPKs).
subnote - Dang! First I'm agreeing with KarinsDad, now dcollins! Well, at least sometimes I don't agree with kreynolds....

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