Eye of Profane Truth - rebooted!

Nethien looks around, listening more before finally speaking. "Agreed. I doubt there is any more to be gained by standing here."
 

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Planting her fists on her hips, Shard asks the healer, "Do you have anything else to say, or can you tell us how to leave here?" She glances at the others. "I think we think we're ready to go."
 

Shayuri said:
Planting her fists on her hips, Shard asks the healer, "Do you have anything else to say, or can you tell us how to leave here?" She glances at the others. "I think we think we're ready to go."
"Before we go, can you tell us what powers the Eye has bestowed upon the Wyrmsayer"
 

Lorgrane waits patiently, letting the others probe for questions. When it is apparent that the consensus is to leave, Lorgrane starts to move away with the others, but will turn and cast a quickened Mordenkainen's Disjunction (Caster Level 30) in the are where the healer is, making sure not to catch the others in its area and follow by a Mind Rape (DC 37 Will) to get all the information the healer knows. If successful, he will make it so the healer does not remember Lorgrane casting the spells on him.
 

Lessa's brow furrows as something the healer said earlier finally sinks in.

"You have said the Eye cannot be destroyed. Could it instead be banished Outside?"
 

Wrahn said:
Lorgrane waits patiently, letting the others probe for questions. When it is apparent that the consensus is to leave, Lorgrane starts to move away with the others, but will turn and cast a quickened Mordenkainen's Disjunction (Caster Level 30) in the are where the healer is, making sure not to catch the others in its area and follow by a Mind Rape (DC 37 Will) to get all the information the healer knows. If successful, he will make it so the healer does not remember Lorgrane casting the spells on him.

You move to cast your first spell, but nothing happens.

[/ooc: your quickened MD fizzles and is wasted. I will assume that you do not follow through.]

The healer does not seem to have noticed.

"Before we go, can you tell us what powers the Eye has bestowed upon the Wyrmsayer"
"You have said the Eye cannot be destroyed. Could it instead be banished Outside?"
"Knowledge is power, and power carries a price. Ask again when you can afford payment."

"I think we think we're ready to go."
"Very well, then. Farewell, and try not to die again too soon."
The healer produces what looks like a finger-bone. He snaps it in half, and you are overcome with dizziness. Your eyes fail, and for a moment you have the sensation of falling at high speed...

...Then you are standing on solid ground. The noonday sun shines down on you with a pleasant warmth. It feels like you have always been standing here. Memories of where you were before threatens to fade away, and you have to struggle to hold on to them.

You realize that you are standing on the pavement of a bustling street. Peddlers lined the sidewalk and people milled about them, conversing and haggling, creating the sort of ambient noise common to markets. Strange and ungent aromas filled the air, and you can hear in the distance the rowdy music of pan pipes.

The people around you go about their business, paying you no attention. It seems that no-one is surprised by your sudden appearance.
 
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When his spell fails, Lorgrane shows no emotion except the raising of an eyebrow.

When they arrive at their destination, Lorgrane looks around the crowd, looking to see if there are any in the crowd as alien in appearance as the assembled group. He will attempt to track eye movement to see if any are watching them or if they have been somehow enchanted to not pay the group attention. He will also see if there is a public building they can move to so if they are out of place they will not be noticed once the crowd can percieve them.

"I think we need to discuss what our best course of action is. Perhaps someplace where we won't be so readily disturbed." He nods in the direction of the public building.

OOC-

Can Lorgrane tell what made the spell fail? Or conjecture if he can't tell? +60 Spellcraft, +58 KS: Arcana are the relavent skills, He has persistant Greater Arcane Sight and The Ring of Spellbattle for detecting any spells that may have been used to counter. KS: Religion +55 for anything divine (like divine intervention) or KS: Planes +55 for any dimensional limitation (Disjuction doesn't work in that plane, etc)
 

Wrahn said:
When his spell fails, Lorgrane shows no emotion except the raising of an eyebrow.

When they arrive at their destination, Lorgrane looks around the crowd, looking to see if there are any in the crowd as alien in appearance as the assembled group. He will attempt to track eye movement to see if any are watching them or if they have been somehow enchanted to not pay the group attention. He will also see if there is a public building they can move to so if they are out of place they will not be noticed once the crowd can percieve them.

You detect no magic amongst the crowd, but you do detect faint traces of illusion on youself and your companions. It does not look like it will last longer than an hour or so.

You do not see any public buildings in the immediate vincinity. A place this busy, though, must have them. You will have to explore some more.


Can Lorgrane tell what made the spell fail? Or conjecture if he can't tell? +60 Spellcraft, +58 KS: Arcana are the relavent skills, He has persistant Greater Arcane Sight and The Ring of Spellbattle for detecting any spells that may have been used to counter. KS: Religion +55 for anything divine (like divine intervention) or KS: Planes +55 for any dimensional limitation (Disjuction doesn't work in that plane, etc)
Thinking back, your spell was not countered. Nor were it impeded. It was cast perfectly, but with no effect whatsoever.

You remember that the Perfect cannot exert too much power in the mortal realm, for fear of breaking it; perhaps this rule does not apply to that plane.
 

"Our best course of action..." Shard muses.

Then, in a small remorseful voice she suggests, "We could fly far from here, into the woods, or mountains, where no mortal treads...there to seal ourselves away for all time so we cannot do the damage the Eye hopes we will."

On the heels of that, as if interrupting herself, she adds in a suddenly bitter tone, "Or maybe that's what the -PERFECT- wants us to do! We could instead rain fire and ice on the cities and people of this world, burn it freeze it break it like a fine china plate until He HAS to notice us! Until he CAN'T ignore us! MAKE him deal with us, his failures!"

More quietly, almost silkily, she posits, "I think we could find some place within the city, and make it our own. A dark place. A secret place. Then quietly gather agents, gather power, until the lord of this place finds himself lord in title only. Then, when our grip is tight, we find another city, and begin again. Let the Eye and the Perfect have their little spat. What does it matter to us?"

"Everything," she whispers fearfully. "It means everything. We have to stop it, though the path to doing so is not straight. We must look to the past to avert the future, we must gather the coin of the realms that know, and we must work in shadows to oppose the Eye even as it works through us. And most importantly we must avoid Naramyr's Eye..."

Abruptly Shard stops, with a confused shake of her head. "I'm hungry," she concludes...and sniffs the air, looking around for someplace that seems to have food.
 

"I suppose that would be balance, after a fashion -- replace the Wyrmslayer with us. If the Eye commands the power that it does through him, however... think of how much more power it might very well wield through any of us." Nethien shakes his head slowly. "No. The presence of the Eye is an imbalance. Replacing one imbalance with another imbalance is not the wisest course of action."

He looks around, nodding after a moment at Lorgrane's words. "That would be a wise decision. These matters bear careful consideration."
 

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