Eye of Profane Truth - rebooted!


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Lorgrane looks slowly around at their surroundings then nods. He begins to cast a spell, drawing on immense power, his hands slash downward and it seems the very fabric of reality screams.

Where his hands slashed, suspended in midair, is a bloody gash in reality. Lorgrane places his hands inside, ripping the tear open provoking an even greater scream from reality, but revealing behind it a gateway to the ethereal plane.

Lorgrane steps aside to let the others pass. His hands black from the blood of the Multiverse.

OOC-

Lorgrane casts (a somewhat melodramatic) Gate.
 

"YEE!" Shard exults, and darts through the gaping hole in the Ethereal. There, she heads for the dark tower that's been erected to wait, fidgeting, by the door.
 

Returning to the Ethereal Plane Durkon opens the door to the tower and waits for everyone to enter then closes the door behind them.

Striding into the center of the room Durkon sits down at the table which seems to be part of the tower itself "It seems to me, that before we begin our mission to destroy the Wyrmslayer and his control over the profane eye, that we need a plan of attack, it seems reasonable that our only chance of victory lies in us working together as a unit, otherwise why would the Perfect create all of us. While I favour a forthright frontal assault I'm willing to hear your opinions on this matter"
 

Lorgrane waits for everyone to enter, then steps through himself, the breach sealing itself behind him. He listen's to the yak man's proposal, then responds, "I don't think we are yet resolved on a particular course of action yet. We have been told one thing, we have been created to believe one thing, I do believe we need to see for ourselves what the Eye and the Wyrmslayer are trying to do before we charge forward killing everything in our path."

"For the most part I have little care one way or another about the eye. It would be fascinating to study, but it is sentient and malign, I think there is much more I wish to know before I attempt such a feat."

"On the otherhand, if what the healer said was correct, then the eye is actively trying to destroy creation and has the Perfect worried enough to try to stop it. There is much more to investigate here before I am comfortable with letting it go."

"My personal choice in this matter is to get more information."
 

"Agreed," says Nethien almost immediately. "Charging in blindly will be certain doom for us all. The Eye, however, is a concern. Sentient and malign... that I will not disagree with. An uncaring stance concerning what should be done with the Eye, however, I must disagree with on general principle."

He begins to pace around quietly for a moment. "This Eye imbalances all of creation by it's very presence in the mortal realm. Something should be done to counteract that imbalance: simply striking down Naramyr Wyrmslayer is not the answer, because then another would fall under the sway of this malevolent item. That would be replacing one imbalance with another, and therefore unacceptable, at least in my view. We should make plans to ensure the Eye is removed from the mortal realm. Where it should be placed, however... to that, I do not have the answer, at least not without some serious study first."
 

"The Eye's fate is not for us to decide," Shard says, scratching at the table curiously with a fingernail. "It's the sum total of everything the Perfect got wrong. I don't see how we can 'fix' what the Perfect Himself couldn't."

She breathes on the surface she'd been picking at and shines it on her sleeve then.

"I think we're just meant to remove it from influencing the world again. And we'll want help. And knowledge. Knowledge and help. Of course, knowledge IS a help...and to help us, allies will need knowledge...so..."

The pixie shrugs.

"That's what I think."
 

Looking out a window across the hazy expanse of the Ethereal, Lessa shivers, and pulls her tattered clothing more closely around herself.

"It sounds like we're agreed then; we need more information. About the Eye, Naramyr and his army. How should we go about learning it? Go back to the city? Seek out and capture some of his underlings?"
 

"Before we launch ourselves into this, I would suggest we get some basic facts down. Such as What the Wyrmslayer is precisely doing, where he is attacking from and what form his army takes. Without generalities like this, specific actions are going to be difficult."

"Second, I believe securing a base of operations may be in order. While this is an impressive structure, it will not provide us adequate defenses against divinations. And while these walls are high and strong, they offer us very little protection versus someone capable of reaching the ethereal realm."

"In addition, it is apparent not all of us have the capacity to move freely to and from this place, so a place on the material world may suit our needs better. There are a plethora of ancient dungeons, abandon wizard towers, and overrun fortresses which would easily be within our capabilities to reclaim, or if we are looking for something less... overt, then perhaps we could rent a townhouse."

"I would suggest we talk to people in the city we came from and obtain more information, then proceed from there."
 

"I'd prefer a more rural location to make our home. Not only does it afford us more privacy, it would also be... more aggressively defensible.
 

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