Eye of Profane Truth - rebooted!

Durkon having remained quiet throughout the conversation finally stirs to life "It seems that we need information before we begin to act in earnest, I suggest that we find and kidnap the most prominent sages in the nearby city and bring them here, once we have information regarding the Eye of Profane Truth, and the state of the world we find ourselves in, we'll be able to do more than just talk endlessly"
 

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Pyrex said:
"Or we could just go to the city and speak with them. They'll undoubtedly be less cooperative after we kidnap them."
Looking affronted at Lessa's suggestion "Speak to them?, we are the true children of the Perfect, I will not consort with such lesser creatures, if there is something that I want, I will take it from them, as is my right. Be not afraid of such weak creatures, all that they know I can and will learn from them."
 

You hear someone knocking at the door. The knock is impatient, a metallic clank against the adamantine.

"Anyone home? This is the city guard. Open up!" The voice is female.
 

"The DOOR!" Shard whoops, and with a buzz of oversized dragonfly wings she's swooping off to the front door to the tower.

Once there she calls, "We're in here, but we're on a different plane, and outside the city. How come you're way out here?"
 

You are met by two soldiers, one female and the other male, clad in light armor and uniforms. With them is what looks like a large, floating eyestalk with hands.

The female guard, likely the senior of the two, scrutinises you carefully. She replys. "Yeah, we patrol here. The shadow plane, too. Can't have the uglies sneak up on us."

"That said, are you the owner of this property? Do you have a permit? The Ethereal Plane is open to passage, but permanent constructions are restricted within ten miles of the city."
 

Shard blinks. Permit?

"It's not really permanant," she says, a little mystified. "We just set it up to get some privacy. All we have to do to shrink it back down is say a special word and...FLUMPH! It turns into a little box."

She claps her hands to demonstrate the contraction of the tower's dimensions.

"I think we'll be moving on soon?" the sprite then hazards hopefully. "Is that okay?"
 

Lorgrane's entire demeanor changes, his stock straight posture and expressionless face changes to a more friendly inviting countenance.

"Officers. We apologize, I am afraid that we were unaware of your ordinance. We will of course take down our "tent" as soon as we can."

"But while you are here, perhaps you could answer a few questions for us.

"You mentioned "uglies." What are those?"

"We understand there is a problem locally and you may have a desire to enlist assistance, could you direct us to the head of the local power structure so we might offer our aid or someone else more appropriate?"

"I am curious as how you arrived in this place, it is relatively remote by my way of thinking. Do you have a device that transports you here, a mage powerful enough to send you here?"


OOC-

Lorgrane does not bombard them with questions, he would ask them one at a time but due to the limitations of the Pbp format, I have included them here.

Depending on how you run interactions his diplomancy is +31
 

"I think we'll be moving on soon?" the sprite then hazards hopefully. "Is that okay?"

"It's temporary? Well, that's fine, I suppose. Just have it gone by this time tomorow."

"You mentioned "uglies." What are those?"
"We understand there is a problem locally and you may have a desire to enlist assistance, could you direct us to the head of the local power structure so we might offer our aid or someone else more appropriate?"
The guardswoman looks at you and your companions up and down. She pays particular attention to the tentacled yakman. "'Uglies' are what we call those bizzare monsters that come out of Viridia. No two look the same, but they're all ugly as sin. Some of them have magic, so we have to keep an eye out. Usually they don't wander this far from the forest, but it's happened before."

"Not from these parts, are you? You are adventurers? Mercenaries?" She shrugs. "I suppose you could ask at the Palace. Stay out of trouble and you'll have none from us."

"I am curious as how you arrived in this place, it is relatively remote by my way of thinking. Do you have a device that transports you here, a mage powerful enough to send you here?"
"Nothing fancy. The Mage's Guild have a portal set up. Anyone with the gold to spare can take a trip here."

"So how did you get here? Was it under your own power? Which one of you is the wizard?"
 

Nethien, for the moment, remains quiet, simply listening to what's said. Interesting... very interesting. Well, time will tell what role we all have to play, good or ill.

At the knocking, he turns, following the others to the door, and listens to the guards. We need a plan... and it appears that perhaps Shard has the most likely solution. We need privacy, yet defensibility must also play a role, in the instance where privacy is no longer afforded.

After a moment, he looks first at the guards, and then at the floating eyestalk, studying intently for a few moments.

[sblock=Rhket]Knowledge (planes) +28 -- check to see what might be known about the guards or the eyestalk; I'll roll via Invisible Castle if you'd like, unless this is an instance where you'd prefer to do so.[/sblock]
 

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