Albedo
First Post
Alrighty, the first step is obvious. Cann is gonna full round the thing.
Full Round Action: 4 Attacks: +54/+54/+49/+44: Damage = 1d8+16 damage + 1 Negative Level +1 Con Damage
After the Full Round Action, I'm going to attempt a Greater Teleport using my Rod of Quicken.
Swift Action: Greater Teleport: Concentration Check: +29 (If I'm not mistaken the DC should be 30 for 10 base + 13 for half continuous damage dealt + 7 for spell level. If I'm wrong please let me know what I'm missing for future reference).
I shall use the Greater Teleport to move 100 ft behind the creature, 100 feet to the left, and 75 feet in the air.
Full Round Action: 4 Attacks: +54/+54/+49/+44: Damage = 1d8+16 damage + 1 Negative Level +1 Con Damage
After the Full Round Action, I'm going to attempt a Greater Teleport using my Rod of Quicken.
Swift Action: Greater Teleport: Concentration Check: +29 (If I'm not mistaken the DC should be 30 for 10 base + 13 for half continuous damage dealt + 7 for spell level. If I'm wrong please let me know what I'm missing for future reference).
I shall use the Greater Teleport to move 100 ft behind the creature, 100 feet to the left, and 75 feet in the air.