Eyes Of The Lich Queen

Ooc

OOC: Questions:

1) Can Brother Donovan enact a charge in round one, or does the door-opening mechanism delay him too much for that to happen?

2) Does Khalia's result let Donovan know about the alignment of dracosaurs? He's got a Circle of Protection vs. Evil prepped, but I don't know that he'd be aware he can use it given his own Knowledge skills.

3) Is the previous Bless spell still in effect?

If he can charge, he'll charge the priest (Powerful Charge gives him an extra 1d8 damage to the attack if he hits). If not, I'll decide what he does / casts based on the answers to the other questions.

thanks.
 

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OOC Replies:

1) I never go by strict "Charging" rules where you have to go in a straight line and nothing can be in your way (anyone who was paying attention in the combats within the "heavy underbrush" might've noticed that). If you can travel more or less in the direction of the opponent for at least 10 feet, you can charge. So yes, you can charge the High Priest.

2) Because Eberron plays loose with alignements it is usually impossible to make strict racial determinations on who is good or evil. However, based on what Horatio knows about the situation regarding all of these lizardfolk (especially them forcing other lizardfolk to pay them tribute), he could probably guess that they would fit the profile of evil.

3) No, many minutes have gone by since the previous combat. That Bless (which only lasted 5 minutes) has expired.
 

Knowing he has put himself up aginast a much stronger opponent than he expected once again, Rogan curses himself silently as he side steps away from the doorway and tries to strike the High Priest down with his two daggers.

ooc - 5ft step to AG11, full attack with TWF.
 

Brother Donovan, human cleric

DEFCON 1 said:
OOC Replies:

1) I never go by strict "Charging" rules where you have to go in a straight line and nothing can be in your way (anyone who was paying attention in the combats within the "heavy underbrush" might've noticed that). If you can travel more or less in the direction of the opponent for at least 10 feet, you can charge. So yes, you can charge the High Priest.

Donovan stamps on the pressure plate as he hears the call to arms. Barelling into the room and making for the first viable opponent, Donovan raises his mace above his head and charges at the priest Rogan's engaged with, putting his body's momentum into the swing.
 

[sblock=OOC stonegod: ]stonegod, since I guess I misunderstood how Karmic Aura worked, I gave you your charge attack and added it to the previous post... but treated the missed save from last round to this one (since it apparently shouldn't occur until the recipient of the spell makes an attack, which happens this round). Does the dracotaur make a save each round the spell is active, and if failed they are fatigued? And once he fails it once, is he then fatigued for the rest of the duration, or does he get another save the following round? I'm not sure I'm understanding the rules of the spell.[/sblock]

As the sounds of combat begin, everyone who was not expecting a fight or was holding for one to start all spring into action. Priests rise, passages open, and blood begins to spill.

[sblock=Encounter A9: Round 1]

The dracotaur screams in pain from the attacks and the curse he's received, and those of you who speak draconic hear him declare "Varmystix will destroy you, in the name of the children of the night!" He then rears back and spits a stream of spittle that ignites in the air and hits Ari Osten square in the face! The spittle sticks to the monster hunter and begins burning his flesh! Some of the spittle even splatters off of the hexblade and catches Jina and Onyx as well, causing both of them some burning damage. (Dracotaur breath weapon: ranged touch attack vs Ari: *hit* 5 damage // splash attack vs Jina: *hit* 2 damage) Unfortunately for the group, his forceful attack is not enough to fatigue him as he is able to temporarily shrug off the karmic aura that surrounds him. (Karmic Aura: Will save vs DC 14: [19] + 5 - 2 = 22 *success*)

Knowing he has put himself up against a much stronger opponent than he expected once again, Rogan curses himself silently and he sidesteps away from the doorway... trying to strike the High Priest down with his two daggers. One misses, but the other catches the priest across the hand. (Attack High Priest w/dagger: *miss* // Attack High Priest w/dagger: *hit* 3 damage / barely hurt)

As he faces the dracotaur, Ari steps to the side... motioning Jina to do the same to flank. He continues to set about his bloody work, swinging high with his longsword while Onyx distracts it low. And once again, he catches the dragonkin with a stiff swipe and more blood oozes forth from it's hide. The monster hunter can sense that the creature is not much longer for this world. (Attack dracotaur w/longsword: *hit* 11 damage / seriously hurt)

Donovan stamps on the pressure plate as he hears the call to arms. Barrelling into the room and making for the first viable opponent, Donovan raises his mace above his head and charges at the High Priest, putting his body's momentum into the swing. The swing is on target, and the Silver Flame cleric hears a satisfying *thud* as it dents and mishapes the priest's armor, causing much pain. (Attack High Priest w/heavy mace & Powerful Charge: *hit* 10 damage / lightly hurt)

Jango steps out of the secret passage and clears the way for the others behind him. (Move action: to AH16) He then concentrates and quickly gathers energy through the shard he wears at his neck. He points at the High Priest and releases a burning ray of heat... which connects instantly and burns to high hell. (Cast Empowered Scorching Ray: *hit* 20 damage / hurt)

The High Priest gasps in pain at the effrontery of all of these interlopers, and he shouts at his adepts to attack these fiends. He withdraws from the combat by moving slightly north and then backing up into the vestry behind him. This does allow Rogan to take an opportunity for an attack, but the dagger swing goes wide. (AoO Attack High Priest w/dagger: *miss* / hurt)

Aern rushes into the room and begins shouting encouragement and stories of valor. (Bardic Music: Inspire Courag: +2 to attacks, damage, saves vs fear)

Khalia follows everyone else out the secret passage and starts letting the others know what she does about dracotaurs, but her studies didn't come up with much. (Dark Knowledge: [15] = +1 to hit vs dracotaur)

Jina takes Ari's advice and steps opposite the hunter. (5' step to AK10) With the flank up and the hexblade's curse still inhibiting the dracotaur's movements, Aern's chanting, and Khalia's tactical knowledge, the elf girl is able to catch the dracotaur twice easily with her blades... sending the beast to the great beyond. (Attack dracotaur w/thinblade: *hit* 4 damage // Attack dracotaur w/:lightblade *hit* 4 damage / dead)

The two blackscale adepts rush forward and each one engages Rogan and Horatio. Both wield greatclubs and they take turns swinging at the two humans... and the more combat savvy would see that they are taking a little off their aim to put a little extra oomph in their power. This allows the one facing Rogan to connect and almost drop the rogue completely by the swing (Attack Rogan w/greatclub + 2 points Power Attack: *hit* 17 damage) but the one against the cleric to swing wide. (Attack Horatio w/greatclub + 2 points Power Attack: *miss*)

The combat is in full swing, and with the way the sound is echoing throughout the chamber... if there is anyone else in this temple, it's a pretty good bet that they will hear the fighting.

Initiative Order:

17 Dracotaur dead
14 Rogan 3/20
14 Ari 37/42
12 Horatio 36/36
12 Jango 24/24
10 High Priest -33
8 Aern 25/25
8 Khalia 22/22
7 Jina 35/37
2 Adept
2 Adept

Inspire Courage (Everyone): +2 to attacks, damage, saves vs fear[/sblock]

 
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DEFCON 1 said:
[sblock=OOC stonegod: ]stonegod, since I guess I misunderstood how Karmic Aura worked, I gave you your charge attack and added it to the previous post... but treated the missed save from last round to this one (since it apparently shouldn't occur until the recipient of the spell makes an attack, which happens this round). Does the dracotaur make a save each round the spell is active, and if failed they are fatigued? And once he fails it once, is he then fatigued for the rest of the duration, or does he get another save the following round? I'm not sure I'm understanding the rules of the spell.[/sblock]
[sblock=OOC]Its a bit of a complex spell. They save every time they attack. If they fail, they are fatigued 3 rounds (and any additional failures just extend the duration of fatigue, they do not cause exhaustion).[/sblock]
 
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The blood rushing in his ears, Ari is in his element. With a bellow, he charges the acolyte attacking Rogan, hoping to distract it from the smaller rogue.

OOC: Charge to AG10, Onyx following.
 

Aern remains near the back as the group rushes into fight. This was not high on his to do list. But he was more than happy to assist the others in other ways. He let the stories of valor to take a low tone that began to build into a song that followed the flow of battle.
 

Brother Donovan, human cleric

Seeing Rogan nearly crumple beneath a blow, Donovan calls out, "Rogan, fall back. Khalia, I think we're going to need that wand again."

Even as he speaks, the templar shifts his shield so that his hand is free to clasp the holy symbol hanging around his neck. "Flame protect us from this den of evil," he growls. For a second, a rush of air seems to push out from the cleric in a wide circle, then he holds up his mace, ready to take on his opponents.

[sblock=OOC]I think that a diagonal move counts as more than a 5' step, so it would provoke an AoO if I made it to get to AH12 to heal Rogan. Since morale bonuses don't stack, Donovan's going to save his Bless for later and take a 5' step to AH13 and cast his Magic Circle Against Evil. He has to free a hand to do it, so I believe that takes his shield out of play for the round after he casts it (unless he dropped the mace, which ain't happenin' ;) ). Since the effect is the same as Protection from... with an emanation attached, it moves with Donovan, yes?[/sblock]
 

Taking a step back to put some distance between him and his attacker, Rogan does all he can to prevent himself from being struck again.

ooc - full defensive +6 AC
 

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