Kae'Yoss
First Post
TheAuldGrump said:It remains one of the most pointless comments of the internet.
People want a product they buy to be good. If it isn't they have a right to complain. In his opinion GWD20 was not good. I rather agree.
I have to agree. The "don't like it, make it better" argument always sounds like the petty and childish retort of a criticized artist.
It's so very easy: If you produce crap, people will not buy it. So, you want to produce good products. You want to pruduce stuff people want. A good way to achieve this is to listen to people and then do what they want.
If I do something improperly, I sure want others to tell me that this is the case.
Also, you have the right to say if you don't like anything. You don't have to be able to do it better. The world just doesn't work that way. We don't make our own clothing, we don't hunt our own food, we don't build our own shelter. We do what we are best at, and get paid. With the money we're paid, we buy everything else. Great system, assuring that we have highly qualified specialists that can create better stuff than generalists who make everything for themselves. But that doesn't mean that we cannot criticize anyone.
Felon said:Ahhh, you're full of it. If one side makes vague generalizations, then don't get on the other side's case for drawing inferrences in their rebuttals. I didn't get one response that actually explained how characters who've reached epic level are supposed to accomplish anything of epic significance while staying in sync with the extremely-flawed "if it's really important, a god or Elminster will handle it" logic. In fact, most replies asserted with confidence that twenty-something level characters are still just bit players and shouldn't be saving the world.
They actually affirmed my assessment of their position, they just didn't see what's wrong with it.
You're overlooking something very important here. Either players are powerful enough to save the world or they aren't. There are campaign worlds where the players will be the most powerful beings once they hit epic levels, and this is ifne. There are also worlds where there's always something that is bigger than the players, and that's fine, too. But mixing the two, and in the way CoR did it, is not good:
CoR has Elder Evils that are comparatively weak, so players will be able to defeat them to save the world. This, in itself, is no problem. But we're talking about FR here, and then it becomes a problem, because the Realms aren't one of the campaigns where the players will be the cream of the crop once they go past 20. The fact that the characters could defeat the dreaded Chaos Hound, or the Elf-Eater, even in very low epic levels, but they would be annihilated by some little-known human lich. And this lich is in the same book as the elder evils.
So defeating Elder Evils at low epic levels is good, but this should make these players in their low epic levels the most powerful characters in that world, or nearly so. Instead we have dozens of charakters that are much more powerful.