Failed Tumble check... now what???


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Movement and Tumbling

If you move normally through an opponents threatened space, the only way an AoO will stop your movement is if you are tripped.

Therefore, if you tumble through an opponents threatened space, the only way an AoO will stop your movement is if you are tripped.


And, just to keep things clear, you draw the AoO from *leaving* a threatened square, not for entering it.

The Tumble check is not for the movement, its for avoiding the AoO created by the movement. There is no retry, failure indicates you move at half speed and still suffer the AoO.


For tumbling *through* an opponents space:
IMHO, "Failure means you stop before entering the enemy-occupied area and provoke an attack of opportunity from that enemy." means that you end your move. You can take any other actions left to you in the round.
 

Yeah, we play it that the tumble check is just for the AoO. The tumble goes off no matter what, so you would complete the move as planned, but you draw all the AoO along the way (including possible trips/massive damage/etc).
 


I'm even more lenient.

I let the tumbler move the first 5 ft (that consumes 10 ft of his movement) and make the Tumble check.
If it succeeds, then the tumbler can continue moving, at half speed while threatened by the one he tumbled, if he wants to not draw AoO.
If he fails, and his opponent chooses to make the AoO, then he is free to make the resto of his movement at normal speed (since that opponent can't make any mor AoO against him for moving).
 

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