• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Fall of the Broken

"The one crime you will have to perform is a simple act of acquiring a small, locked box from a vault. It's not even stealing per se, as the owner died a few weeks back." He smiles.
 

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"A simple robbery, jet, I assume from not a simple vault. Details my good man, I need details." Frundor says, with a calmed and uncaring voice
 



Olot leans against the door appearing uninterested, but hanging on to every word. The fact that this man was going to pay so much for a box that belonged to a dead man meant that whatever was in the box was worth a fortune. Olot loved these kinds of stories.
 

Hashkavak chuckles at Finn's statement "That man may kill us all," he says to himself, smiling at the knowledge that his death will merely bring him in more perfect union with il-Yanna. Turning to Allen "So what are the specs of this mission exactly."
 

"So... everybody's in? No turning back now for you kids, I'm afraid."

"The item you seek is an adamantine amulet set with a ruby of quite some worth; however, it is not its monetary value we seek it for, but rather for..."
he pauses, "something else. Last it was seen its owner had placed it inside a small black box."

"When he died, my employers believed it would be easy to simply run into his home, snatch the box and be off with none the wiser," Allan is clearly suppressing a laugh, "However, the man - Jhaarisan Norgob - was smarter than expected. We didn't find the box, only a receipt and a keycharm.
"Ladies and gentlemen, in case you haven't realized it yet, your assignment is to break into the House Kundarak vault here in Sharn, open lockbox 237 and bring the amulet to me."

Sounds simple? It isn't. The keycharm is enough to open lockbox 237, sure enough. However, without the proper password the guards will not let anyone into the vault itself - and, unfortunately, we don't have that password.
"As if that wasn't enough a security keycharm will be needed to prevent you from being locked in inside the vault."


Allan sighs, then smiles. "It's not all bad news, though.
"We've got an inside man - a gnome - I can put you into contact with. He should be able to tell you everything you need to know and provide you with a way in."


Clapping his hands together, he looks expectantly at you all. "Surprised?"
 


"I knew... Anyway, there must be something to do about the guards." Frundor glances Olot for a moment. "When shall we meet this gnome of yours?"
 

Olot looks over his new potential group members. They seemed as diverse a group as any he had ever been a part of. He couldn't decide if this group would be his death, or a means to great wealth.
 

Into the Woods

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