Quasqueton
First Post
All through the years there have been complaints about how hit points work/don't work with falling damage. There have been a blue-million alternate rules for falling damage. I've read hundreds of comments about how a high-level fighter can leap off a cliff, hit the bottom, get up and continue fighting. But has this scenario ever actually happened?
In my 25 years of playing the various editions of this game, I've only seen one PC purposefully jump from a height and soak up the damage. A ~5th-level dwarf fighter was fleeing from 2 trolls. He ran to the edge of a ruined castle roof, looked down at the 30-foot drop, looked back at the 2 trolls scrambling up the stairs to the roof. He jumped down, took 3d6 damage, and ran off with single-digit hit points. [This was back in AD&D, without the Tumble/Jump skill.]
Other than that one situation, I have never seen anyone willingly give up Xd6 hit points just to get down quickly. Some have fallen. Some have been pushed. But every time, it was not something they willingly took. And every time, the Player looked at the loss of hit points as a "bad thing"; not something to just shrug and accept.
Quasqueton
In my 25 years of playing the various editions of this game, I've only seen one PC purposefully jump from a height and soak up the damage. A ~5th-level dwarf fighter was fleeing from 2 trolls. He ran to the edge of a ruined castle roof, looked down at the 30-foot drop, looked back at the 2 trolls scrambling up the stairs to the roof. He jumped down, took 3d6 damage, and ran off with single-digit hit points. [This was back in AD&D, without the Tumble/Jump skill.]
Other than that one situation, I have never seen anyone willingly give up Xd6 hit points just to get down quickly. Some have fallen. Some have been pushed. But every time, it was not something they willingly took. And every time, the Player looked at the loss of hit points as a "bad thing"; not something to just shrug and accept.
Quasqueton