Fallout


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I loved Fallout. I always thought it would have made a wonderful Gamma World type setting, so as a D20 version, I am very interested.
 




I ran a Grim Tales Fallout game a couple of Boston Gamedays ago.

I had nice color character sheets and critter counters, everything captured from the game or extracted from their data files.

Anybody who is enough of a fan of Fallout to want to play Fallout, probably doesn't need any outside company to provide them with rules. Fallout is just a setting; if you know d20, you're 90% of the way there.
 

I thought I heard that the Fallout computer game was loosely based on GURPS. I don't know for sure since I've never played GURPS. If so then I wonder why they didn't just publish it under that system.
 


Rel said:
I thought I heard that the Fallout computer game was loosely based on GURPS. I don't know for sure since I've never played GURPS. If so then I wonder why they didn't just publish it under that system.

It was to be run on the GURPS engine, but some kind of falling out occured at the last minute and thus the SPECIAL engine was created. The PA Forge (paforge.com) has most of the files of Fallout PNP which is also based on the SPECIAL engine.
 

I was thinking about looking into the Fallout license at one point, but I was warned how much a hassle licenses can be (and expensive) .

This seems like odd timing and an a odd choice. I know I'll buy it because I love PA and fallout, but at this point, it seems like a bad idea to make it d20 modern.

First, wizards seems to be ramping down it's d20 modern support. Second, 4th edition seems not to far out. And 3rd, there's a number of PA d20 games.

I would have gone with a new system, perhaps something close to the crpg system (although there is already an official pnp system for fallout out there somewhere).

It's odd that I've never heard of this yet and I'm pretty plugged into all things PA.

-chris
 

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