azhrei_fje
First Post
In the SRD, it states that if a familiar is slain or dismissed, the master has an XP loss (amount depends on level and a Fort save). Later in the same paragraph, it talks about a familiar being brought back to life.
Question #1:If the familiar is raised or resurrected or otherwise brought back to life, does the master have the loss of XP reversed? Or is the XP loss the penalty for being stupid enough to let your familiar die?
Question #2: The raise dead spell says that the target creature's soul is brought back to inhabit the body. Later, it says that certain creature types are not affected by the spell (presumably because they don't have souls, such as constructs and elementals). Does this imply that magical beasts (as the familiar becomes) have souls? Do other creatures have souls as well (animals, plants, fey, etc)? Does this have an impact on other areas of the game (maybe magic jar or astral projection, for example)?
I'm mostly concerned about the first question, since a player's mage is likely to lose a familiar within the next game session or two
and I need to know how to handle it. The second question is mostly academic for me, but I am curious to hear the opinions of the hivemind. 
Thanks.
Question #1:If the familiar is raised or resurrected or otherwise brought back to life, does the master have the loss of XP reversed? Or is the XP loss the penalty for being stupid enough to let your familiar die?

Question #2: The raise dead spell says that the target creature's soul is brought back to inhabit the body. Later, it says that certain creature types are not affected by the spell (presumably because they don't have souls, such as constructs and elementals). Does this imply that magical beasts (as the familiar becomes) have souls? Do other creatures have souls as well (animals, plants, fey, etc)? Does this have an impact on other areas of the game (maybe magic jar or astral projection, for example)?
I'm mostly concerned about the first question, since a player's mage is likely to lose a familiar within the next game session or two
![Devious :] :]](http://www.enworld.org/forum/images/smilies/devious.png)

Thanks.