Gwarh said:
How about an antonym for Fatigue, Vigor or Vitality. Both have a more positive ring to them too. I personally have no problem with Condition track as litterally thats what it's tracking for me, My condition.
We don't have a problem with Condition track per se, except that it is a term from copyrighted material published by WotC which we have no legal right to use.
An antonym like Vitality or Vigor would be much easier to come up with, but since we are talking about single units of penalty, each would have to be called a "Vitality Loss" or something.
Thinking about it this week in my bedridden stupor, I came up with two separate ideas, each miles away from the other.
The first is just "Penalty Level". Simple, to the point, and specific, describing exactly what it sounds like. Not very evocative-- you have to remember, Star Wars is fine with terms like Condition Track because it is a sci-fi setting. But such things sound overly clinical and modern in terms of fantasy. Names are important not only for how they describe things, but the mood they create.
Still, in terms of pure specificity, "Penalty Level" is perfect. Right now we're using "Pain Level," so the change will be easy (Pain Level is cool, just not accurate at all).
Now, way on the other end... how about "Burden"? As in, "Your character takes massive damage and receives a Burden." "You have three Burdens, so you're at -4." Burden, in its larger sense, as a metaphor, is anything you bear that is difficult. "The death of his sister was a great burden to him." "The burden of his role as kingmaker began to wear." Something Tolkeinesque about it, reminds me of Frodo and Sam. I like it, but is it too high-falutin' for this product?
So, which do you guys like? Penalty Level or Burden? Because, so far, they're the only terms I can think of that are generic enough.