Fast Paced Martial Arts Combat...which do you feel is best?

Which do you feel is best for fast paced Martial Arts combat?

  • A HP-less injury/damage save system (ala Unearth Arcana or Mutants & Masterminds).

    Votes: 22 47.8%
  • Hit Points are the way to go......

    Votes: 9 19.6%
  • Something like the Vitality pts /Wound pts system...

    Votes: 11 23.9%
  • Something else....like um....something completely different...

    Votes: 4 8.7%


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ledded,
In your VP/WP d20modern, how do you handle 1) sneak attacks, 2) weapon damage, ie 2 vs 3 dice damage as per SWRPG, 3) healing/regeneration and 4) action points?

Thanks,
 

Well folks.....it seems that the damage save system is winning the race....

I wanna announce that there will be three core books for the game...

Aeon Dawn: The beggining of the Aeon phenomenon...in ancient times.
Necromantic: The echo of the ancient Aeon energies in modern time.
Aeon Apocalypse: The rebirth of the Aeon phenomenon in the future.

They will all future the same fast paced action oriented system....but will present the system in a new or different way for the time period covered.
 

More info....


The Aeon series will be a complete OGL game. Everything needed to play can be found within each of the 3 core setting books (mentioned above). Be on the look out for a website and tons of more system and background info on all three of the books in the very near future.
 

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