Breakstone
First Post
So in the shower I was pondering the whole "Favored Class" deal, and how I don't use multiclass restrictions. I was thinking of ways to make the favored class of each race still make a dent, but not restrict anything.
And this is what I came up with:
Favored class would now give extra skill points to the character for taking that class. Four skills points if he starts out with that class, and one skill point afterwords for every favored class level he takes.
Now this would slightly diminish the whole human "extra skills" attribute, so I was thinking of giving them extra automatic languages, or some extra treat like that.
What do you think?
And this is what I came up with:
Favored class would now give extra skill points to the character for taking that class. Four skills points if he starts out with that class, and one skill point afterwords for every favored class level he takes.
Now this would slightly diminish the whole human "extra skills" attribute, so I was thinking of giving them extra automatic languages, or some extra treat like that.
What do you think?