Indagare Nogitsune
Explorer
So I was developing my own Ranger class, and looking over things and for the Favored Foe Knack (an option Rangers can take starting at 3rd level) I had:
I was trying to figure out why humanoids as a group can't be a Favored Foe. They, realistically, shouldn't be any different than the others: there's a huge difference between wolves and bears, for instance, but those are both Beasts. Or, if it's two very specific species (regardless of type) whether that causes a major issue with this. People can argue it's one thing to hunt Beasts in general but quite another to hunt Humanoids (since those tend to be the PC species). Still, I'm not convinced that two Humanoids aren't more alike than, say a raven and a rabbit.
It also occurred to me that someone might want to specialize. For instance, a vampire ravaged the PC's town and now the PC specifically hunts vampires and dhampirs. Or, perhaps, the PC has a grudge against specific types of Giants (Ice and Fire, for instance) or so on. If they do limit themselves like that, should there be some particular specialization bonus (perhaps the proficiency bonus), but which comes with some kind of drawback (knowing so much about vampires means knowing less about ghouls, for instance)?
Suggestions?
You are especially adept at studying, tracking, and hunting a specific type of enemy.
Choose two specific species of humanoids (such as elves and orcs), or one creature type (from among aberration, beast, celestial, construct, dragon, elemental, fey, fiend, giant, monstrosity, ooze, plant, or undead), or one organization (a thieves’ guild, evil cult, gang of pirates, or similar) as your Favored Foe.
Whenever you make a Wisdom check to hunt or track, or an Intelligence check to recall knowledge about a Favored Foe, you can treat a roll of 9 or lower (including a 1) on the d20 as a 10.
You can choose to learn this Knack more than once, but you must choose a new Favored Foe each time you do so.
I was trying to figure out why humanoids as a group can't be a Favored Foe. They, realistically, shouldn't be any different than the others: there's a huge difference between wolves and bears, for instance, but those are both Beasts. Or, if it's two very specific species (regardless of type) whether that causes a major issue with this. People can argue it's one thing to hunt Beasts in general but quite another to hunt Humanoids (since those tend to be the PC species). Still, I'm not convinced that two Humanoids aren't more alike than, say a raven and a rabbit.
It also occurred to me that someone might want to specialize. For instance, a vampire ravaged the PC's town and now the PC specifically hunts vampires and dhampirs. Or, perhaps, the PC has a grudge against specific types of Giants (Ice and Fire, for instance) or so on. If they do limit themselves like that, should there be some particular specialization bonus (perhaps the proficiency bonus), but which comes with some kind of drawback (knowing so much about vampires means knowing less about ghouls, for instance)?
Suggestions?