Favorite Dungeon Modules

wolf70 said:
More recently, there was a great early 3E adventure with goblins and an earthquake. Sorry, I don't have easy access to ym Dungeon collection right now for title reference.

Depths of Rage from #83.

Although I can't say I share your opinion of it. It's a great idea, but the execution didn't really work for me.
 

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arwink said:
Depths of Rage from #83.

Although I can't say I share your opinion of it. It's a great idea, but the execution didn't really work for me.

I tweaked it a bit and it played pretty well.

It was certainly a neat idea.

DM
 

Ghosts of Mistmoor Manor (I think).

A haunted house that isn't...but is.

"I would have gotten away with it if it wan't for you pesky kids!"

~Qualidar~
 

There are so many that I like. I brief list (off the top of my head):

- Mud Sorcerer's Tomb
- Kingdom of the Ghouls
- Legerdemain
- Prison of the Firebringer
- Thunder Under Needlespire
- The Ship of Night
- Ex Libris
- Shackled City adventure path
- House of Cards
- Racing the Snake
- Ex Keraptis Cum Amore
- Shadows Over Istivin 3-module arc
- Torrents of Dread
- A Rose for Talakara
 

My favorities, in no particular order.

Lich Queen's Beloved

Prison of the Firebringer

Headless

Glacial Season

Elf Whisper

Tears for Twilight Hollow

Shadows over Instivin series

Mere of Dead Men series
 



arnwyn said:
Yes, that's the one.

That was a very fun and original mod. :) We actually explored that as a "lost ancient tomb" in Dark Sun. We were more concerned with the cost of reselling cloth, metal statues, etc rather than worry about "real loot" :)
 


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