johnsemlak
First Post
I'm thinking of which Wizard/Arcane Magic sourcebook to invest in; there are so many of these things nowadays.
What do people recommend?
I've got Book of Eldritch Might I--very good, but not too big.
Also, can anybody add to the following list of available arcane magic sorcebooks?
Tome and Blood
Magic of Faerun
The Quintissential Wizard
Book of Eldritch Might I & II (III upcoming ) (pdf books)
Relics and Rituals I&II
Encyclopedia Arcane series (Necromacy: Beyond the Grave; Demonology: The Dark Road; Chaos Magic; Constructs; Battle Magic; Elementalism; Chronomancy; Enchantment: Fire in the Mind)
Path of Magic
Spells and Spellcraft (FFG)
Spells and Magic (Bastion Press)
Wild Spellcraft
Occult Lore (Penumbra, Atlas Games)
Elements of Magic
Voadams Mystical Compendium Volume I: Spell Mastery
UMBRAGIA: Volume III - Liber Veneficium
Pocket Grimore Arcana (Green Ronin)
Blight Magic (Mystic Eye Games; new evil form of magic)
Arcana--Societies of Magic (Green Ronin; Info on six societies each using a unique form of magic)
The Secret College of Necromancy (Green Ronin)
The Quintessential Witch
The Witch's Handbooks (Green Ronin)
The Complete Wizard's Handbook (2e)
The Tome of Magic (2e)
The Spellslinger's Guide to Wurld Domination: Crushing Empires for Fun and Profit (Hackmaster)
[Editing note: I'm adding works to this list as suggestions are being made. Thanks again for everybody's suggestions.]
What do people recommend?
I've got Book of Eldritch Might I--very good, but not too big.
Also, can anybody add to the following list of available arcane magic sorcebooks?
Tome and Blood
Magic of Faerun
The Quintissential Wizard
Book of Eldritch Might I & II (III upcoming ) (pdf books)
Relics and Rituals I&II
Encyclopedia Arcane series (Necromacy: Beyond the Grave; Demonology: The Dark Road; Chaos Magic; Constructs; Battle Magic; Elementalism; Chronomancy; Enchantment: Fire in the Mind)
Path of Magic
Spells and Spellcraft (FFG)
Spells and Magic (Bastion Press)
Wild Spellcraft
Occult Lore (Penumbra, Atlas Games)
Elements of Magic
Voadams Mystical Compendium Volume I: Spell Mastery
UMBRAGIA: Volume III - Liber Veneficium
Pocket Grimore Arcana (Green Ronin)
Blight Magic (Mystic Eye Games; new evil form of magic)
Arcana--Societies of Magic (Green Ronin; Info on six societies each using a unique form of magic)
The Secret College of Necromancy (Green Ronin)
The Quintessential Witch
The Witch's Handbooks (Green Ronin)
The Complete Wizard's Handbook (2e)
The Tome of Magic (2e)
The Spellslinger's Guide to Wurld Domination: Crushing Empires for Fun and Profit (Hackmaster)
[Editing note: I'm adding works to this list as suggestions are being made. Thanks again for everybody's suggestions.]
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