Now that the UA subclasses from Barbarian to Wizard have all been gone through, what are your favourites and which do you think were weak?
My favourite was the Sorceror, followed by the Barbarian, Bard, Fighter, and Ranger.
Least favourite was the Wizard, both Thuege and the Lore had great flavor, but the mechanics we're insanely over powered, the Wizard had access to domains in their entirety, including gaining the highest level feature before the cleric. It left the cleric with nothing unique except weapon, armour profs, miracle, and Turn Undead, the Wizard ended up with channel divinity, access to domain spells, domain features, cleric spells, and domain features, and its own CD was basically metamagic it could use 3 times per day at higher levels.
The Lore Wizard, oh heck we all know why that is so broken, it basically does to the sorceror what the Thuege did to the Cleric.
The Rogue had too few subclasses, although I really liked the scout, the inquistive from an eariler UA I'd reshape into a Bounty Hunter.
Ranger had some really cool subclasses, Guardian and Underdark one were awesome, the Guardian more directly recreates the 4e Warden then the Feyknight, the Underdark one was a tricky Ranger, but my favourite new Ranger subclass is the Horizon Walker, basically Blink from the marvel universe, favourite Ranger subclass, but could use Plane Shift some how.
Warlock I kind of liked the Hexblade and Raven Queen subclasses, but I'd combine them and make the Shadow Hound a Pact Boon, so there can be room for a different subclass. I didn't like Undying light, the fluff didn't allow for personalized Patron, the Positive Energy Plane has no personality, and both the name and the mechanics stepped on the Undying Patrons from the SCAGs toes and it was over powered.
Seeker is cool, but I'd expand it beyond Gods of Knowledge some how.
Bard I liked all of the subclasses, College of Glamour is an fey enchantment focused class, college of whisperers is are dark Bardic assassins/manipulators that are inspired by Darksun I believe, College of the Fool are Jesters, College of Swords is the return of the Blade Bard, excellent work.
Fighter, I loved the Arcane Archer although it needs more magic arrows. I loved both the Knight and the Samuri, but the Knight shouldn't get rapid strike and the name kind of steps on the Purple Dragon Knights toes, name wise. Monster Hunter is cool.
Barbarian, loved the unique approach to divine subclass that Zealot takes, Ancestorial is flavourful and useful, and Storm Herald is like a taste of Druid thematically, but in a different way then Beast Totem.
Cleric subclasses are well designed, but none of them interest me.
Monk, Kensai is clearly designed to be a monk/fighter, and Tranquility, a little bit of a Cleric/monk, descently done.
Druid, just convert the necrotic damage druid into a Blight Druid, Circle of Dreams sounds cool, but the mechanics are horribly weak, Circle of the Sheppard is great, a summoning and spirits focused
Druid.
Paladin, a Hell Knight and a Blackguard, both cool, but a less dark one to go with them would have been nice, a Holy Liberator would have been cool.
Sorceror the best article of them all, they could use some tweaks, but I love all the sorceror origins, but Favoured Soul is my favourite subclass period, but I hope they dump purity for wings, it fits the origin of angels, better and almost everyone seems to want that. Actually it doesn't mention them directly, but in the case of Favoured Souls in service to evil gods, being descended from fiends or evil gods makes sense too, so its kind of a Deity/Celestial/Fiend origin all rolled into one.
Blessed Counterance was a great addition, too often Sorcerors are pushed heavily towards the combat pillar, Favoured Souls are not. Some people suggest the Favoured Soul is flavourless compared to the last one, but I disagree.
So now that everyone can look back on them all, what do you think?
My favourite was the Sorceror, followed by the Barbarian, Bard, Fighter, and Ranger.
Least favourite was the Wizard, both Thuege and the Lore had great flavor, but the mechanics we're insanely over powered, the Wizard had access to domains in their entirety, including gaining the highest level feature before the cleric. It left the cleric with nothing unique except weapon, armour profs, miracle, and Turn Undead, the Wizard ended up with channel divinity, access to domain spells, domain features, cleric spells, and domain features, and its own CD was basically metamagic it could use 3 times per day at higher levels.
The Lore Wizard, oh heck we all know why that is so broken, it basically does to the sorceror what the Thuege did to the Cleric.
The Rogue had too few subclasses, although I really liked the scout, the inquistive from an eariler UA I'd reshape into a Bounty Hunter.
Ranger had some really cool subclasses, Guardian and Underdark one were awesome, the Guardian more directly recreates the 4e Warden then the Feyknight, the Underdark one was a tricky Ranger, but my favourite new Ranger subclass is the Horizon Walker, basically Blink from the marvel universe, favourite Ranger subclass, but could use Plane Shift some how.
Warlock I kind of liked the Hexblade and Raven Queen subclasses, but I'd combine them and make the Shadow Hound a Pact Boon, so there can be room for a different subclass. I didn't like Undying light, the fluff didn't allow for personalized Patron, the Positive Energy Plane has no personality, and both the name and the mechanics stepped on the Undying Patrons from the SCAGs toes and it was over powered.
Seeker is cool, but I'd expand it beyond Gods of Knowledge some how.
Bard I liked all of the subclasses, College of Glamour is an fey enchantment focused class, college of whisperers is are dark Bardic assassins/manipulators that are inspired by Darksun I believe, College of the Fool are Jesters, College of Swords is the return of the Blade Bard, excellent work.
Fighter, I loved the Arcane Archer although it needs more magic arrows. I loved both the Knight and the Samuri, but the Knight shouldn't get rapid strike and the name kind of steps on the Purple Dragon Knights toes, name wise. Monster Hunter is cool.
Barbarian, loved the unique approach to divine subclass that Zealot takes, Ancestorial is flavourful and useful, and Storm Herald is like a taste of Druid thematically, but in a different way then Beast Totem.
Cleric subclasses are well designed, but none of them interest me.
Monk, Kensai is clearly designed to be a monk/fighter, and Tranquility, a little bit of a Cleric/monk, descently done.
Druid, just convert the necrotic damage druid into a Blight Druid, Circle of Dreams sounds cool, but the mechanics are horribly weak, Circle of the Sheppard is great, a summoning and spirits focused
Druid.
Paladin, a Hell Knight and a Blackguard, both cool, but a less dark one to go with them would have been nice, a Holy Liberator would have been cool.
Sorceror the best article of them all, they could use some tweaks, but I love all the sorceror origins, but Favoured Soul is my favourite subclass period, but I hope they dump purity for wings, it fits the origin of angels, better and almost everyone seems to want that. Actually it doesn't mention them directly, but in the case of Favoured Souls in service to evil gods, being descended from fiends or evil gods makes sense too, so its kind of a Deity/Celestial/Fiend origin all rolled into one.
Blessed Counterance was a great addition, too often Sorcerors are pushed heavily towards the combat pillar, Favoured Souls are not. Some people suggest the Favoured Soul is flavourless compared to the last one, but I disagree.
So now that everyone can look back on them all, what do you think?