Sacrosanct
Legend
Well, I'm not going to go back and look for every playtest survey result that was released. But it's pretty common knowledge that there are large groups of players who do not like feats, and that doesn't necessarily have anything to do with 3.5. Why do you think they made feats optional, instead of part of the assumed baseline? It's because there are a ton of people who don't like them and/or won't use them for any number of reasons.
This isn't anecdotal at all. Sort of the opposite, since I'm not basing this off of my own personal experience, but on actual data and what the design team has said in the past.
This isn't anecdotal at all. Sort of the opposite, since I'm not basing this off of my own personal experience, but on actual data and what the design team has said in the past.