Another feat to make Cha less of a dump stat.
Indomitable [General, Fighter]
You can withstand the slings and arrows of your foes.
Prereqs: Cha 15+, BAB +1.
Benefit: You gain a +1 bonus to AC. This bonus is lost if you are ever stunned, helpless, unconscious, or under the influence of a fear effect.
(Rationale for how it works? "It's magic." Charisma is all mystical in 3E anyhow.)
Indomitable [General, Fighter]
You can withstand the slings and arrows of your foes.
Prereqs: Cha 15+, BAB +1.
Benefit: You gain a +1 bonus to AC. This bonus is lost if you are ever stunned, helpless, unconscious, or under the influence of a fear effect.
(Rationale for how it works? "It's magic." Charisma is all mystical in 3E anyhow.)