Feat: Indomitable

Xarlen said:
Well, right. But a barbarian's skills aren't going to make him rage any more powerful.

So? And besides, a barbarian's abilities aren't just focused around the rage.

A fighter gets 2+int. He should atleast have somewhere more helpfull to put it then 'Ooh, if I ever get on a horse, I won't fall off!'.

Your point being...? This thread isn't about fixing the fighter, it's about making Cha less of a dump stat.


As it's set, a fighter has no reason to put good numbers in Cha, Int, or Wis, unless he wants to multi into a spellcaster class. Why play a smart, insightful, or attractive fighter when he can have Oodles of HPs and Dex?

Note that charismatic != attractive.

Smart: more skill points + languages.
Insightful: better Will save. The importance of a good Will save can't be overemphasised, especially at high levels.
Charismatic: no reason at the moment, which is why it's called a dump stat (duh). Hence the feat which started this thread.
 

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Xarlen said:

What is the point of having more skill points if you don't have many skills worth putting the points To?

Cross-class skills come to mind.

And besides, how many times do I have to mention that this thread isn't about fixing the fighter, it's about making Cha less of a dump stat?
 


Xarlen said:
But wouldn't it help the Cha dump stat if there were some Cha based skills in classes that could benefit from them?

No. A fighter only gets 2 skill points per level, as you said, so even if there were more skills, you still wouldn't have enough skill points to go around. Not only that, but other members of the party are likely to have that angle covered, eg the paladin, rogue, bard and cleric. So all that happens is that you duplicate effort, to no good end. If you really want lots of skills, the best way to do that is to multiclass.

And besides, one of the fundamental reasons Cha is a dump stat (not just for fighters but rangers, barbs and monks as well) is because D&D is still about going into dungeons, killing monsters, and taking their treasure. (Thank you, RyanD.) All the other stats have relevance to this mission, except for Cha. This feat is an attempt to give Cha that missing relevance.

If you are playing an intrigue and diplomacy-heavy campaign, good for you. In such a campaign, Cha would very likely _not_ be a dump stat. However, in such a campaign you probably wouldn't be playing a straight fighter either.

And did I mention that this thread isn't about fixing the fighter, but about making Cha less of a dump stat?
 

I'm Aware it's not an attempt to fix the fighter. Duh. I heard you the first time. I was suggestioning ways to help the Cha stat out.

And, to respond to one of your comments, Fighters can fit the Swashbuckling aspect of an intrigue campaign. Note: This is not an attempt to fix the Fighter. Just responding to your comment. ;)

Okay. So, since I'm not helping Cha, anyone Else have some suggestions?
 

Xarlen said:

And, to respond to one of your comments, Fighters can fit the Swashbuckling aspect of an intrigue campaign. Note: This is not an attempt to fix the Fighter. Just responding to your comment. ;)

Oh, I'm not saying that the fighter class doesn't fit _at all_ in a swashbuckling campaign. A fighter/rogue is the quintessential swashbuckler. What will happen is that you won't get that many _pure_ fighters, because they'll be out of their element.
 

hong said:
Indomitable [General]

Your strength of spirit enables you to better withstand the slings and arrows of your foes.

Prereqs: Cha 13+, BAB +2.

Benefit: You gain a +1 luck bonus to AC. This bonus is lost if you are stunned, helpless, unconscious, or under the influence of a fear effect.

I dig this feat. Gives fighters a damn good reason not to put a low stat in Charisma. Besides, I'm sick and tired of every single fighter in Faerun being hideously ugly (Cha 4 - 7). At least a few heroes were good lookin' (charismatic) in the novels.
 



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