Ah, the wonderful imprecision of the Internet! 

Hey, all!
I'm playing Magnus Skyhammer, a Dwarf Starlock/Psion who just hit 6th level (on his way to being a Dreamwalker) and I'm having a bit of trouble deciding on his feat.
My choices are:
1) Focused Talent: Shaper (PSP p141): Minor Creation & Shaped Consciousness as Daily powers. Appeals to me very much from a RP perspective, but isn't the strongest from a mechanics view.
2) Melee Training PHB2 p187/HotFL p316: Choose ability other than Str- make MBAs w/proficient weapon using that stat's bonus for Att rolls & 1/2 bonus for damage. A very dwarfy feat, and could come in handy- we just did a stretch of 6 encounters without an extended rest, and Magnus spent some nontrivial time on the front line...and not for the first time. Anything that helps in this regard would be valuable.
3) Sacrifice to Caiphon (DMA p50): if you miss all targets of a Warlock Encounter power, take damage equal to the power's level to recover the power. Tasty & powerful, but as a multiclassed PC, he won't have as many Warlock encounter powers as would be typical for his class.
4) Durable PHB1 p194: +2 Healing Surges. See my notes on Melee training.
5) Toughness PHB p201: gain +5HP per tier. See my notes on Melee training.
So, what do you ENWorlders think?
The weapon type expertise feats, sadly, only apply "... to weapon attack rolls..." This means that while you can use it for eldritch strike, the bonus will not apply to any implement attacks, unless your DM considers your pact blade's property to turn all your implement attacks into weapon attacks as well.Any opinions on:
Bludgeon Expertise
+1 Feat Bonus to hammer/mace att rolls (+2 at 11th, +3 at 21st), as well as +1 Feat Bonus to push/slides with hammers/maces.
This is a pretty valuable feat for Warlocks.There's also Hidden Sniper which will give you combat advantage with ranged attacks when you have concealment. (Which of course never happens to Warlocks with Shadow Walk...)