Feat progrression

Matt Black said:
While we're talking about Powers by Class Level table, can anyone tell me what the sequence of comma-separated numbers means? For example, an 11th level character gets "P,7,3,1" encounter powers. I realize that this means one paragon path power plus a bunch of others, but do the other numbers mean the number of powers of given levels? But what levels?
The numbers given are the levels. In your example, the character gets a paragon path power, a 7th level power, a 3rd level power, and a 1st level power.
 

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Atlatl Jones said:
The numbers given are the levels. In your example, the character gets a paragon path power, a 7th level power, a 3rd level power, and a 1st level power.

Odd that your maximum power level doesn't scale directly with your character level, and instead jumps several levels every so often. That must just be an error.
 

Matt Black said:
Odd that your maximum power level doesn't scale directly with your character level, and instead jumps several levels every so often. That must just be an error.

I'm pretty sure there aren't powers of every level. So there probably aren't any 8th-level thru 12th-level encounter powers, and at 13th level you get to swap your first-level encounter power for a 13th-level one (leaving you with 13, 7, 3 instead of 7, 3, 1).
 

Its not an error.

E.g. you only get new encounter powers at levels: 1, 3, 7, 11 (the P), 13, 17, 23, and 27. And at each level is a coresponding set of encounter powers. And there are no, say, 8th level encounter powers.
 

I think this is probably the progression of feats, though some classes might get bonus feats (and we know humans get a bonus feat). Still, even assuming no bonus feats, this is a good amount of feats.

As far as attribute increases go, we can only extrapolate. In 3.x you got 1 point increase, in saga edition you got two increases every four levels. We could try and figure out the exact number by looking at a higher level character. Rich Baker wrote up a Human Warlord named Karhun in one of his blog posts, it was level 10 - I think it had the stats of STR 20 CON 14 DEX 8 INT 17 WIS 10 CHA 14. Assuming that you get increases at level 4 and 8, and assuming he used his floating +2 racial bonus from being a human for STR, we should be able to extrapolate the attribute bonus. We'd also have to rely on the Rules Compilation's method for generating stats (32 pt. buy with slightly different costs than 3.5). Doing that I've only been able to come up with a +1 to three different attributes at levels 4 and 8. Karhun would have started with the stats of 18(16+2 from Human),13,8,15,10,13 - that totals 32 points under the current best guess for character generation. Lots of assumptions here, but it does go with the idea that magic items/spells don't raise stats like they did in 3.x and that each class has 3 prime attributes.
 

How do you mean? You start with 1 encounter power known, and gradually gain multiple ones. You keep that power until much later, when you can replace it. It isn't really an error- you just keep what you learned for a long time.
 

Matt Black said:
Odd that your maximum power level doesn't scale directly with your character level, and instead jumps several levels every so often. That must just be an error.
Actually, ALL attack powers scale directly with level, due to the +1/2 level attack bonus. What the levels of powers represents is more like the spells slot levels of 3.x, but referred to as the level you get them at, and with smaller jumps in power.
 

lvl20dm said:
I think this is probably the progression of feats, though some classes might get bonus feats (and we know humans get a bonus feat). Still, even assuming no bonus feats, this is a good amount of feats.

Aye. And people look at multiclassing and compare the feats to 3.5 and are not thinking about how many more feats characters will get. Plus, we don't know if there are additional class features as you level up.
 

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