Feat: Soul Arcane

Saepiroth said:
Simple solution; use it as originally stated, but make healing spells and potions no longer work on the character.

If you use the original as stated in the first post the character wouldnt need healing spells or potions anyway.
 

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Natural healing is some 3 x your level per day (assuming you get looked after, and rest). Spell healing is at the rate of at least 1d8+1 per spell level cast.

And this ability gives you +1 hp per level of a spell cast? I think that banning any other form of healing would be way too harsh.

OTOH, I also think that as it stands, it's way too good.

I'd possibly suggest just giving 1 hp per spell of level 1+ cast. I honestly don't think that would be overpowering - most of the time it would be equal to or less than your natural healing rate would have been.
 

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