Feat stacking question

Darklone said:
Kewl, Hyp, that reading would mean that I can nuke the red dragon with a fire substituted Cone of Cold :D?

Um.

Probably not. It would take twice as much damage since it's a cold effect, but it would be immune to all of it anyway since it's fire damage.

-Hyp.
 

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Hypersmurf said:
Um.

Probably not. It would take twice as much damage since it's a cold effect, but it would be immune to all of it anyway since it's fire damage.

-Hyp.

3.5 SRD said:
Fire Subtype: A creature with the fire subtype has immunity to fire. It has vulnerability to cold, which means it takes half again as much (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save is a success or failure.

The lawful good devil is in the details... It would take 150% as much damage from the cold effect, but be immune because of the fire descriptor.

:p
 

That is good, but you are not quite a munchkin.

Now if you add in the Cali:):):):)e Elementalist feat from RoF. You might be getting close. Or you might be making my fire wizard. :)
 

This works just fine. You are not muchkin, but over-specialized. That's okay, but just when you think you really have the all the big baddies licked, you'll run into fire immunity or at least fire resistance 30 or so.
 



MeepoTheMighty said:
But devils are "always lawful evil."

Remember that "always X" alignment really means "almost always". Like, several-9s-after-the-decimal-point-always, but not actually always always.

But anyway, from the Evil subtype description:

Evil Subtype: A subtype usually applied only to outsiders native to the evil-aligned Outer Planes. Evil outsiders are also called fiends. Most creatures that have this subtype also have evil alignments; however, if their alignments change, they still retain the subtype. Any effect that depends on alignment affects a creature with this subtype as if the creature has an evil alignment, no matter what its alignment actually is. The creature also suffers effects according to its actual alignment.

-Hyp.
 

Ok, so following the logic that a spell that is cold and I change it to fire so it becomes a cold and fire spell that does fire damage...

it WOULD get a harder DC from the Bloodline of Fire feat..

BUT wouldnt bypass any resistances (which would seem to be the main reason WHY you would want the feat in the first place otherwise, Bof feat aisde, what difference would it make?)

Heh. Of course since the character build in question is a gestalt cleric/sorceror for a ridiculous session of fun, I'm questioning the need for energy substitution anyway. i think i'm better off just learning ALL fire spells. Fire creatures wont be a problem because I can control them and the rare person who is currently under fire resistance can have it dispelled. :-)

i'm gonna go start a thread about all my issues with how familiars work. (this is the problem with homebrews...no clerics, no familiars and now I have to learn rules I should already know)
 

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