• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Feat to improve "SPELLS PER DAY"

Others have already mentioned some similar feats that aren't so broken........ Extra Spell and Extra Spell Slot from Tome & Blood (I think reprinted in Complete Arcane?), Practiced Spellcaster (CArc I think?), Spellcasting Prodigy (FRCS and I think CArc), Arcane Thesis (PHB2), Epic Spellcasting and Improved Spell Capacity (Epic Level Handbook)..........

But, I suppose there may be some circumstances where a similar feat may be reasonable...... Here's my attempt.

Diverse Spellcaster (General)
Through difficult training and extensive practice, you have advanced your spellcasting prowess even while pursuing other paths.
Prerequisites: Level 3+ in any spellcasting class, level 3+ in classes without spells or psionic powers or spell-like abilities or psi-like abilities (not racial levels), Knowledge (arcana) 5+ ranks, Spellcraft 5+ ranks, Str or Dex or Con 7+.
Benefits: Choose one spellcasting class that you possess, each time that you take this feat. Your effective level in that class is treated as 1 higher for purposes of determining spells per day, spells known, caster level, and maximum spell level.
Special: You may take this feat more than once, but no more than once each level, and no more than once for each level in classes that possess no spellcasting, psionic powers, spell-like abilities, or psi-like abilities. However, you must also choose either Strength, Dexterity, or Constitution each time that you take this feat (even for the first time), and your chosen ability score is permanently reduced by 1. This cannot be undone by any means other than losing the Diverse Spellcaster feat. You must possess a score of 8 or higher in the chosen ability before selecting it for this purpose, otherwise you receive no benefits from Diverse Spellcaster.

Diverse Manifester (General)
Through difficult training and extensive practice, you have advanced your psionic prowess even while pursuing other paths.
Prerequisites: Level 3+ in any psionic manifesting class, level 3+ in classes without spells or psionic powers or spell-like abilities or psi-like abilities (not racial levels), Knowledge (psionics) 5+ ranks, Psicraft 5+ ranks, Str or Dex or Con 7+.
Benefits: Choose one psionic manifesting class that you possess, each time that you take this feat. Your effective level in that class is treated as 1 higher for purposes of determining power points, powers known, manifester level, and maximum power level.
Special: You may take this feat more than once, but no more than once each level, and no more than once for each level in classes that possess no spellcasting, psionic powers, spell-like abilities, or psi-like abilities. However, you must also choose either Strength, Dexterity, or Constitution each time that you take this feat (even for the first time), and your chosen ability score is permanently reduced by 1. This cannot be undone by any means other than losing the Diverse Spellcaster feat. You must possess a score of 8 or higher in the chosen ability before selecting it for this purpose, otherwise you receive no benefits from Diverse Manifester.
 

log in or register to remove this ad

I'm going to go out on a limb here and say... That's idiotic and would never be allowed in my game.

You want more spells per day, you can take Extra spell and Extra spell slot. A FEAT should NEVER increase your active caster level. It can boost your effective DC or spell power behind your current level. "Spells cast are as if +1 level"...

BUT making a FEAT to allow +1 caster level with benefits of +1 lvl on the spell charts and everything?.... uhm... No You can take Prestiege classes, you can gain a level in the casting class, or you can take a feat that allows +1 extra spell to be memorized or known.. maybe...

You should endeavor to increase your ability score to gain more bonus spells, take a specialty class that allows bonus spells, but the 'extra spells and casting ability" from a single Feat... no.
 


Addendum Note:

Craft Magic item Feats:
Ring: Ring of Wizardry... remember it's function?
Wonderous Items: Pearls of Power... recall spells and give effective more casting
Ring: Spell Storage... more spells

Craft a Staff and imbue it with your favorite spells and give it charges.

You are a Mage of unknown strength with unparalleled skills... and you are trying to Tweak the system by creating a Feat to gain a level beyond your own level. That's weak.

As the previous poster said... That's why you haven't seen this feat posted in Dragon Magazines, official books or otherwise.

You can take a feat to boost your effective level in certain things, such as a Priests turning ability being +1 effective level when turning undead. You have Spell Focus for Domains/schools for a bonus to spells within those spheres/schools. You have feats which add slots.

Yet you are trying to boost yourself thru a made up homebrewed feat trying to gain a level without real effort.

I suggest going the Magic item route. It's within the rules, the items are known, and it's within character. I never looked in the 3.x system to see if the Ring's of wizardry were in there, but I remember having 2nd edition rings for 1st-3rd and a 4th-5th doubled. I had more spells than I knew what to do with. :P

I had a Pearl necklace with Pearls of power, that recalled spells I'd used.

I had wand's of absorption, which had been fully charged with spells absorbed, so that I could speed: 2 Casting time a spell that I had memorized, by using the spell energy absorbed. I just SRD's the Ring of Wizardry and there are Rings I-IV.. They double the spell level of the ring type, (Ring I: Doubles 1st)... So If you are wanting more 1st-4th level spells, Go with one of these 4 rings. If you are wanting higher level spells.. Ring of Spell Storage... or Create your own Wonderous item as a Ring IX for doubling your 9th lvl spells and go thru the research and creation process , pay the money and XP and make a Ring worth the calling of being a True Mage/Priest...whatever.
 


Into the Woods

Remove ads

Top