jgsugden
Legend
I thought there might be room for the community to do a little 'Group Think' to help identify what the overall thoughts are on the value of each of the feats. The idea is this:
Similar to the Survivor Threads, each poster will pick one Feat to upvote and another Feat to downvote.
However, unlike the Survivor threads: 1.) Each vote is worth one, 2.) Each Feat starts at 10 points instead of 20, 3.) You can vote once per day, 4.) Each option has a maximum value of 20 and a minim value of 1, and 5.) Your goal is not to pick your favorite, but to pick which feat is most overvalued, and which is most undervalued at their current score.
So, if I were going first, I'd start with the entire list of 90 official feats which would all be scored as a 10. Then I'd pick the weakest feat and give it a downvote and the strongest feat and give it an upvote. Let's say I thought Lightly Armored was the worst and Sharshooter the best. I'd downvote Linguist and upvote Sharpshooter. The next person to go might agree with me that Sharpshooter is the best feat, but because it is now an 11 and all the other feats are at 10 or less, they might think another feat, perhaps Great Weapon Master, is more undervalued than Sharshooter and they might pick that feat to upvote. Meanwhile, they might also think Lighlt Armored is the worst feat, but as it is a 9, they might decide there are other feats that are more overrated at a 10 that should be downvoted before Lightly Armored is downvoted again.
The idea is that after a while we'll get to a community view of valuation of feats.
Before we can do it, however, we have to figure out a few things, including how to consistently define value. For these purposes, I'd propose it would be how impactful it would be on a campaign. That impact could be that it unbalances combat. However, it might also be that it creates a dynamic roleplaying situation that alters any campaign.
Before we begin, though, I'd want to think of the best way to house and maintain this voting structure. Unlike a Survivor thread, it could be perpetual and live forever. That is a bit much to ask from Enworld, I believe. So, this thread would be a place to figure out if there is interest in this idea, figure out how to reasonably execute it, and perhaps discuss modifications that would improve the process.
Thoughts? Is this worthwhile or pointless?
Similar to the Survivor Threads, each poster will pick one Feat to upvote and another Feat to downvote.
However, unlike the Survivor threads: 1.) Each vote is worth one, 2.) Each Feat starts at 10 points instead of 20, 3.) You can vote once per day, 4.) Each option has a maximum value of 20 and a minim value of 1, and 5.) Your goal is not to pick your favorite, but to pick which feat is most overvalued, and which is most undervalued at their current score.
So, if I were going first, I'd start with the entire list of 90 official feats which would all be scored as a 10. Then I'd pick the weakest feat and give it a downvote and the strongest feat and give it an upvote. Let's say I thought Lightly Armored was the worst and Sharshooter the best. I'd downvote Linguist and upvote Sharpshooter. The next person to go might agree with me that Sharpshooter is the best feat, but because it is now an 11 and all the other feats are at 10 or less, they might think another feat, perhaps Great Weapon Master, is more undervalued than Sharshooter and they might pick that feat to upvote. Meanwhile, they might also think Lighlt Armored is the worst feat, but as it is a 9, they might decide there are other feats that are more overrated at a 10 that should be downvoted before Lightly Armored is downvoted again.
The idea is that after a while we'll get to a community view of valuation of feats.
Before we can do it, however, we have to figure out a few things, including how to consistently define value. For these purposes, I'd propose it would be how impactful it would be on a campaign. That impact could be that it unbalances combat. However, it might also be that it creates a dynamic roleplaying situation that alters any campaign.
Before we begin, though, I'd want to think of the best way to house and maintain this voting structure. Unlike a Survivor thread, it could be perpetual and live forever. That is a bit much to ask from Enworld, I believe. So, this thread would be a place to figure out if there is interest in this idea, figure out how to reasonably execute it, and perhaps discuss modifications that would improve the process.
Thoughts? Is this worthwhile or pointless?