plavi said:Ah, now we are getting to the point. I wholly agree the whateverkindofdemonitis will not take to the highground, will not teleport to any other place then what is either the furthest away of the safest place he knows (Balor kindergarten maybe?).
And indeed, the Balor will not point at someone that he really dislikes and think 'now I want you to implode for I know it is a XXX save and you look like a fighter so I bet you can't take this' but just roar something very impolite and unleash his most devastating, powerfull, allconsuming attack at him, even if he formerly knew or had been told the character would be immune or whatever. No thoughts, no tactics, the most deadly thing in the array and then working down the list untill one of the fighting parties is dead or fled. Or maybe I should just randomize which spells he will cast, and randomize at which character, or just keep on going at one character until he or the Balor is dead? Or fled of course.
That is exactly as I see it. Especially with teleport, since survival is deeply rooted in every living being (ok, let's not start a 'demons aren't alive, dude' argument

Instinctively, it'll just wish to be home (somewhere safe and cozy to lick his wounds in peace) and 'poof', there he'll be!