KaintheSeeker
Explorer
Latest verson of Whitney
Revised Whitney DellNoir
Whitney DellNoir: Female Human Wiz2; Medium Humanoid ; HD 2d4+2 (Wizard) ; hp 9; Init + 2; Spd 30; AC 12; Atk 0 base melee, + 3 base ranged; +3( 1d8, Crossbow, light ); 0 ( 1d4-1, Dagger ); 0 ( 1d6-1, Quarterstaff ); -4 ( 1d3-1, Unarmed ); AL NG; SV Fort + 1, Ref + 2, Will + 3; STR 9, DEX 14, CON 12, INT 17, WIS 10, CHA 14. Experience: 2658 xp
Money: 1026 gp 11 sp 3 cp
Weapons: Crossbow, light; Bolts, crossbow (20); Dagger; Quarterstaff.
Goods: Backpack; Bedroll; Case, scroll (x2); Flint and steel; Ink (2 vials ); Lantern, hooded; Ink (vial), colored; Inkpen (2); Oil (3 pints); Sack; Sealing wax; Signet ring; Tent; Waterskin (2); Whetstone; Pouch, belt; Pouch, belt; Rations, trail (per day); Rations, trail (per day); Rations, trail (per day); Donkey; Feed (3 days); Saddle, pack; Bit and bridle, Potions: Cure Light Wounds (x4; id8+1), Scrolls: Magic Missile (x5, 1st Level), Mage Armor (x2, 1st Level), Comp. Language (x1, 1st Level), Identify (x1, 1st Level)
Skills:
Alchemy + 4/6, Concentration + 5/6, Disguise + 2/4, Knowledge (Arcana) + 5/8, Listen + 0/2, Perform + 2/4, Scry + 2/5, Spellcraft + 5/8, Spot + 0/2.
Feats: Alertness, Endurance, Scribe Scroll.
Spells Known (Wiz 3/2): 0 - Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance; 1st - Comprehend Languages, Identify, Mage Armor, Magic Missile, Magic Weapon, Sleep, True Strike, Lesser Electric Orb, Shield.
Spells Prepared (Wiz 4/3): 0 - Daze x2, Prestidigitation, Read Magic 1st - Mage Armor,
Familiar, “Mist’, Cat: None Animal, Cat ; CR 1/4; Tiny Animal ; HD 1/2d8 (Animal) ; hp 2; Init + 2; Spd 30, 30; AC 15; Atk --2 base melee, +4 base ranged; +4/-1 ( 1d2-4, 2 Claws;1d3-4, Bite ); AL N; SV Fort +2, Ref +4, Will +1; STR 3, DEX 15, CON 10, INT 1, WIS 12, CHA 7.
Skills: Balance + 10, Climb + 5, Hide + 17, Listen + 4, Move Silently + 9, Spot + 4.
Feats: Weapon Finesse, Weapon Finesse: Bite.
Special: Move Silently Bonus of +2 to Master
Background: Born to the mistress of a high ranking Noble, Whitney grew up in fair luxury with her father's occasional love and mother's strong opions shaping her view of life. Without a legitamate title and any form of acknowledgement on the behalf of her father, she seemed to be on the same path as her mother.
Her mother's passing when she was 10, and the discovery of a 'dowry' that her mother had kept over the years that included several signifigant interests in a handful of businesses. Her father took charge off her affairs and discretely sold them off to set up a trust so that she could be taken care of for many years. With the emergence of her skill in magic he paid a large portion of her trust to secure her a positon of merit at one of the leading academies of magic.
With luck, he hopes that her sharp intelligence, soical bearing, and magic will let her earn a title of her own. He watches from the shaodows as she shows promise as an adventurer of some merit.
Revised Whitney DellNoir
Whitney DellNoir: Female Human Wiz2; Medium Humanoid ; HD 2d4+2 (Wizard) ; hp 9; Init + 2; Spd 30; AC 12; Atk 0 base melee, + 3 base ranged; +3( 1d8, Crossbow, light ); 0 ( 1d4-1, Dagger ); 0 ( 1d6-1, Quarterstaff ); -4 ( 1d3-1, Unarmed ); AL NG; SV Fort + 1, Ref + 2, Will + 3; STR 9, DEX 14, CON 12, INT 17, WIS 10, CHA 14. Experience: 2658 xp
Money: 1026 gp 11 sp 3 cp
Weapons: Crossbow, light; Bolts, crossbow (20); Dagger; Quarterstaff.
Goods: Backpack; Bedroll; Case, scroll (x2); Flint and steel; Ink (2 vials ); Lantern, hooded; Ink (vial), colored; Inkpen (2); Oil (3 pints); Sack; Sealing wax; Signet ring; Tent; Waterskin (2); Whetstone; Pouch, belt; Pouch, belt; Rations, trail (per day); Rations, trail (per day); Rations, trail (per day); Donkey; Feed (3 days); Saddle, pack; Bit and bridle, Potions: Cure Light Wounds (x4; id8+1), Scrolls: Magic Missile (x5, 1st Level), Mage Armor (x2, 1st Level), Comp. Language (x1, 1st Level), Identify (x1, 1st Level)
Skills:
Alchemy + 4/6, Concentration + 5/6, Disguise + 2/4, Knowledge (Arcana) + 5/8, Listen + 0/2, Perform + 2/4, Scry + 2/5, Spellcraft + 5/8, Spot + 0/2.
Feats: Alertness, Endurance, Scribe Scroll.
Spells Known (Wiz 3/2): 0 - Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound, Light, Mage Hand, Mending, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance; 1st - Comprehend Languages, Identify, Mage Armor, Magic Missile, Magic Weapon, Sleep, True Strike, Lesser Electric Orb, Shield.
Spells Prepared (Wiz 4/3): 0 - Daze x2, Prestidigitation, Read Magic 1st - Mage Armor,
Familiar, “Mist’, Cat: None Animal, Cat ; CR 1/4; Tiny Animal ; HD 1/2d8 (Animal) ; hp 2; Init + 2; Spd 30, 30; AC 15; Atk --2 base melee, +4 base ranged; +4/-1 ( 1d2-4, 2 Claws;1d3-4, Bite ); AL N; SV Fort +2, Ref +4, Will +1; STR 3, DEX 15, CON 10, INT 1, WIS 12, CHA 7.
Skills: Balance + 10, Climb + 5, Hide + 17, Listen + 4, Move Silently + 9, Spot + 4.
Feats: Weapon Finesse, Weapon Finesse: Bite.
Special: Move Silently Bonus of +2 to Master
Background: Born to the mistress of a high ranking Noble, Whitney grew up in fair luxury with her father's occasional love and mother's strong opions shaping her view of life. Without a legitamate title and any form of acknowledgement on the behalf of her father, she seemed to be on the same path as her mother.
Her mother's passing when she was 10, and the discovery of a 'dowry' that her mother had kept over the years that included several signifigant interests in a handful of businesses. Her father took charge off her affairs and discretely sold them off to set up a trust so that she could be taken care of for many years. With the emergence of her skill in magic he paid a large portion of her trust to secure her a positon of merit at one of the leading academies of magic.
With luck, he hopes that her sharp intelligence, soical bearing, and magic will let her earn a title of her own. He watches from the shaodows as she shows promise as an adventurer of some merit.
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