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Fellowship of the Witching Hour OOC Thread (Full)

I've noticed posts are coming somewhat in a flurry with a long gap between the end of the turn sequence, and the start of the next. So I thought I'd suggest we up the official turn rate from maximum one turn per day per player to maximum two per day per player and see how we go.

I'm putting it to the vote here. Kookalouris, greenstar, Dire Lemming and Lucean, please vote yay or nay for the increase. I vote yay as I can currently post twice per day quite easily.

An important note: a two post per day shift won't change the minimum period for posting, which is once every two days. It just means the game will roll along at a faster rate while we seem to have the time to post turns more often. As usual, if you can't post within two days (48 hours) of your last post, use OOC:BRB so you don't hold up the game.

Two posts per day won't come into effect until everyone in the game has voted yay. If there's even one nay, we'll stick with the one a day maximum.

If we go for a two posts per day rule and things slow down, I'll revert things to the one a day maximum without a vote. I'll post an appropriate OOC message in this instance.

Any questions or problems understanding my babble, as always please ask.
 

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In general I'm for it, but how would it affect the order of play. For example, I already know that I will not be able to post tomorrow with the possible of the local morning, so with the current order I would hold up the game nevertheless that day?

And to sum it up, I'm for it.
 

In all my responses, I'm going to assume all players have read the Fellowship of the Witching Hour Guidelines text.

Lucean: just use OOC:BRB if holding up the game is a worry. But the minimum post remains once every two days, regardless of the maximum turns per day per player. If you fail to post after that 48hr benchmark, then you're officially holding up the game, but not before.

It's common courtesy afforded by my version of the sequential turn-based pbp. It means players who have some real life thing happening - and it'll be all of us at some point - don't feel intense pressure to play when they should be working, attending to their family, doing the taxes, whatever. Most of us seem able to post quite quickly at the moment, which is why I suggest cranking it up a gear. If someone seems like they're struggling to keep up, I'll just slow the pace again.

In short: the maximum turn rate might be twice per day per player, but that only means you can post two times in every 24hrs, it doesn't mean you must post two times in every 24hrs. It's a maximum ceiling, not a minimum requirement.
 
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I actually don't quite understand why there's any daily limit in the first place. The turn sequence means that we'll always move at the pace of the slowest poster so no one ever gets left behind.

In other words, Yay.
 

Headology. If you know everyone's waiting on you, it makes you less comfortable than if you know there's an official turn rate. If you can only manage one turn per two days, and you know the official turn rate is two posts per day, most people would feel like they were keeping people waiting. If the official turn rate is one post per day, you feel you have more space to breath.

Kook?
 
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Well I actually feel the opposite. If the post rate is one per day and everyone has already posted then I have to wait for the next day even if I have time now but won't later. With the more open system I have a choice. So I guess the best option is for people to be rational and not worry about it.

Though of course in this case it's you who has to post first so it would be you facing the problem of posting then or forcing everyone to wait a whole day because you couldn't post tomorrow. So see? If you think about it you force people to wait less if you actually have a choice.
 
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Posting sequences thoughts.

I've posted a lot of thoughts in the game thread under freshly carved SBLOCKS. But just to repeat here, I have no trouble with a posting schedule that ranges from twice-daily to once every two days.

Feedback, as always, is welcome, :D

Gerry
 

Very well. Let's try Dire Lemming's suggestion and see how that works out.

To summarise: I'll lift the maximum posts per day limit and players should simply post as often as they like whenever they can. The 48hr max-out limit still stands (48hrs/2 days from the time of your last IC post - that's the post you made in your turn sequence and *not* OOC posts dropped into the sequence at random points), but if you can't join in anytime before that limit, you shouldn't feel you're holding up the game. If you can't post within the limit, use OOC:BRB as per the Guidelines text.
 

Wait a sec, that isn't what I meant. I meant that the daily limit seemed strange because the sequential order already made sure no one got left out.

I actually kind of like the sequential order because when you know you'll have to wait for the others to post before you can again it makes you take your time and consider the possibilities. The non-linear time that is essential for that system to work also means that people can say stuff before other people even if it was posted before so that I can do stuff like what I did in my last post where I responded to Arabella before I heard Sam's mumbling. Please keep the sequence. It's different, but has it's advantages. I just think the daily limit isn't needed when we have the sequence.
 

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