megamania said:
LEW I will check out in time. I was wondering what you thought of Chaos Effect. It is slow in going but going and I have started to develop many possible sub-plots even some that tie into my Storyhours.
As for the work thing. I normally do a mere 60-65 hours but depts are killing me and at the factory I have nearly as much OT as I can get anbd at the store A co-worker had a heart attack (and she's pregnant to boot) so I am absorbing some of her hours also.
... Wow. I hope things start to turn better as soon as possible. That's some crazy stuff. I'll keep you and your family in my prayers.
As for Chaos Effect... I'm enjoying it so far. It is slow in going, and I'd have avoided that by having fewer stops. Like, we went to the merchant's quarters/had lunch, stood in line for the ship, boarded the ship... we haven't left yet. You could've condensed that sort of thing, I think, into one post. Then again, the level of detail is really cool. I'm having fun regardless.
I like my character, I like the other characters, I think the party interaction will be interesting. I'm anxious to see where it all goes.

I guess the story will start to get pretty complicated with all the sub-plots. I hope we don't have to read the storyhours, though.
... Oh, that makes me think of something. One of the things I do at the end of every session of my face-to-face games is 'Thorns and Roses.' Everyone says (at least) one good thing and one bad thing about the session. Then, we vote for the best roleplayer and he gets extra xp. It never occured to me that this could work in PbP games, too, but at the end of each 'chapter' or whatever. Hm. Just a thought.