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I like everything on AuldDragon's blog.
The furthest back I can think of is Caer Sidi – it was one of the alternate worlds PCs could access through Lolth's Demonweb in Q1 Queen of the Demonweb Pits (1980). In Caer Sidi, the rulers were baroque, scheming, haughty, and coldly pragmatic elves who were burned by the touch of steel or iron (I believe this was a riff on the faeries in Poul Anderson's novel Three Hearts and Three Lions). They had a number of enslaved creatures, including goblins, and were allied with a group of hobgoblins that lived in that alternate world. Can't recall / find much more, as I don't own Q1 anymore.Well? I think figuring out that would go a long way to getting an idea of what they could possibly be in.
As a note, caer is a standard place name element in Welsh for "stronghold, fortress or citadel", and Caer Sidi is one of the names of an otherworld fortress King Arthur visits during a quest to take a magical cauldron from Annwn, the Welsh Otherworld, in a poem which may date back as far as the 10th century. It's believed that "sidi" here is cognate with the Irish "sidhe", for fairy folk.The furthest back I can think of is Caer Sidi – it was one of the alternate worlds PCs could access through Lolth's Demonweb in Q1 Queen of the Demonweb Pits (1980). In Caer Sidi, the rulers were baroque, scheming, haughty, and coldly pragmatic elves who were burned by the touch of steel or iron (I believe this was a riff on the faeries in Poul Anderson's novel Three Hearts and Three Lions). They had a number of enslaved creatures, including goblins, and were allied with a group of hobgoblins that lived in that alternate world. Can't recall / find much more, as I don't own Q1 anymore.
EDIT: Ah, Caer Sidi is also mentioned in Fiendish Codex: Hordes of the Abyss on page 124. Quick quote: "A community of just under 100 elves calling themselves “the Pharisees” command this castle, bolstered by an impressive army of hobgoblins, gnomes, and trolls. The neutral evil elves, led by the ambitious Duke Alfric (NE male elf fighter 7/wizard 11), make slaves of their world’s dwarves, orcs, and kobolds, but greet visitors warmly with promises of a feast in their honor."
Here's the Forgotten Realms Wiki entry on it: NachturThe 4E Feywild supplement had a hobgoblin nation in the Feywild that was pretty important to the setting.
Nachtur was considered to be a very large and powerful goblin kingdom in the Feywild. It was essentially a great cavern-city underneath the hills of a dense forest. The kingdom teemed with goblins, from brigands to patrolling wolf riders, mages to priests, and archers.
Great Gark, the undisputed leader of the "civilized" kingdom, wished to unite all fey goblinoids in Nachtur. He was a powerful hobgoblin wizard who was known for easily dispatching his foes.
In 1479 DR, the Dernall Forest of Alaron in the Moonshae Isles was invaded by inhabitants of Nachtur. The Goblin King of Nachtur, Great Gark, sent his evil fey to the forest, to expand his kingdom to Toril.