FFG Legendary Class contest submissions

Wade Braddock

The only problem I see with Wade is his skill ranks come out to 100, when my calculations indicate he should have 120. That, of course, depends on when he gained his Intelligence of 12. If you could show me your math, it would help.

Cool character.

:D
 

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Info

I missed Tallow's post (in August!) about the Spirit of the Beast class, so I contacted him, and he may be joining the book. I'd like to publicly apologize to Tallow for missing that post.

Here are some other classes that need work by their respective authors if they are to be included:

Neclord
Elf Lord
True King

I need copies to edit for the latter two, if the authors want to work on them. If anyone knows the authors of any of these, inform them of what's going on. If nothing happens regarding them soon, I'll just assume the writer decided to pull out.

The Dwarven Forgemaster is edited, in the agreed upon manner, so I don't think it needs anything else unless Shadeus wants to add anything.

I have art for the Nimrod by the author himself. I'll be contacting a potential artist or two soon, if Daniel Muck fails to get back to me.

Any questions?

:D

EDIT: Oh yeah, and I'm still wondering if I screwed up royally and somehow lost the latest editions of Reddist's classes. Let me know.
 
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Oringally posted by Khur
The only problem I see with Wade is his skill ranks come out to 100, when my calculations indicate he should have 120. That, of course, depends on when he gained his Intelligence of 12. If you could show me your math, it would help.

Cool character.
Thanks...

I've got all the character creation details somewhere, so I'll go over them and double check everything... I thought I had gotten it all right, but I may well have missed something along the way...

a few times I had to stop myself turning the background into the 20-page piece of short prose... I hope it didn't end up too long...
 

Too long?

Nothing's too long or unacceptable, so long as it's fun to create and passes a certain standard. The fun, and occasional lauds from people who see this project, are about all we're going to get. I do hope that those who want freelance work can use the piece as part of their CV.

In the end, it looks like we'll be hosted on EN World as a fan project, with a cross-link from FFG's site. The final PDF should be good enough to stir up some notice though, considering all of you guys' writing and hard work. Maybe we'll even be a news feature on the front page.

Here's hoping.

:D
 
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Originally posted by Khur
Nothing's too long or unacceptable, so long as it's fun to create and passes a certain standard. The fun, and occasional lauds from people who see this project, are about all we're going to get. I do hope that those who want freelance work can use the piece as part of their CV.
creating Wade certainly was fun... that's why it was hard to keep the background story to something that can be read in one sitting...

:)

I'm located the character creation info and I'll review that skill point issue you raised... if any changes need to be made, I'll make them to the final King's Warden doc (which will obviously include the sample character) and post it here in the next few days...

then I can finish Trinnen, the Maitre sample character...

:)
 

eureka...!

solved the skills points issue...

I had initially toyed with the idea of Wade having 4 levels of fighter and that's where the skill points allocation came from...

I've redone his skills from scratch and will update the stat block, finish with equipment list, paste him in the LgC description doc and post it here in a few hours (barring natural or work related disasters)...

:)

that said he still only has 110 skill points & 105 ranks...
 

Here's my math...

Cool Rauvel … skills for high-level NPCs can be a pain. Here's how I came up with my figures for Wade:

(4 Rgr + 1 (human) + 1 (12 Int) = 6) x 4 = 24 initial ranks
6 ranks per level (both Rgr and Kiw get the same amount) x 16 (levels 2 – 17) = 96 level ranks
96 + 24 = 120

Skills: Heal +15 (11 + 4 Wis), Hide +19 (13 + 6 Dex), Knowledge (local) +9 (8 (16 skill points cross-class) + 1 Int), Knowledge (nature) +11 (10 + 1 Int); Listen +14 (10 + 4 Wis), Move Silently +19 (13 + 6 Dex), Spot +14 (10 + 4 Wis), Wilderness Lore +21 (15 + 4 Wis + 2 Skill Focus).

98 skill ranks spent total … I forgot the Skill Focus on Wilderness Lore in my earlier post. The Intelligence modifier may have come into play at later levels, but I assumed 1st here.

Just letting you know. If I made an error above, feel free to point and laugh. Since you're redoing them from scratch, it doesn't really matter.

:D
 

Originally posted by Khur
Just letting you know. If I made an error above, feel free to point and laugh. Since you're redoing them from scratch, it doesn't really matter.

any pointing and laughing in this instance should be targeted at myself, Khur... I made the mistake of not double-checking everything...

anyway, I think he's ready now so here he is... in full... larger than life... blah blah blah...

:)
 

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Right on!

Decidedly off-topic:

BTW Rauvel, I'm considering moving to New Zealand in about 3 years. I just wanted to let you know, if I start a game company there, we still "know" each other, and you're game, you're hired. I realize that the land of kiwis is a hop, but it might be worth considering. ;)

Of course, many others here could serve as freelancers!

Good work everyone.

:D
 

Forward...

I've compiled the classes, besides the new King's Warden, and I have a little bit o' work to do on Reddist's stuff. I'm lollygagging mostly because some stuff isn't finished by the authors, and I'm waiting on the artist to send me some samples.

There is progress.

:D
 

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